Q4: Write a program to ask the user for an integer then displays an "hour glass figure" as illustrated in the samples below. Notes: • Your code should work for odd and even numbers. Your code should check that the user enters an integer >=2. If it is not the case, the program should display an error message. The following are three sample outputs to illustrate how your program should behave. Enter an integer: 5 Enter an integer: 6 | Enter an integer: 1 ***** **** Error. *** ** ***

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
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Q4: Write a program to ask the user for an integer then displays an “hour glass figure" as
illustrated in the samples below.
Notes:
Your code should work for odd and even numbers.
Your code should check that the user enters an integer >=2. If it is not the case, the
program should display an error message.
The following are three sample outputs to illustrate how your program should behave.
Enter an integer: 5
|Enter an integer: 6 | Enter an integer: 1
*****
******
Error.
***
****
**
***
****
*****
***
Transcribed Image Text:Q4: Write a program to ask the user for an integer then displays an “hour glass figure" as illustrated in the samples below. Notes: Your code should work for odd and even numbers. Your code should check that the user enters an integer >=2. If it is not the case, the program should display an error message. The following are three sample outputs to illustrate how your program should behave. Enter an integer: 5 |Enter an integer: 6 | Enter an integer: 1 ***** ****** Error. *** **** ** *** **** ***** ***
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