Programming a juice machine using the Ladder Diagram The system should contain: 2. 3. 4. 5. 6. Process description: 1. The user should choose the juice concentration using an integer value within the range between 5% and 45%. Variables of type INT should be used. 7. 2 buttons to choose the flavor of the juice (strawberry and lemon) 2 buttons to choose the amount of juice (200 mL or 300 mL) 8. 9. 1 button to start manufacturing 1 key to indicate the presence of juice 2 lamps to indicate the states of juices valves (strawberry and lemon) 1 lamp to indicate the state of the water valve 1 lamp to indicate the state of the mixer 1 lamp to indicate the status of the mixing outlet valve 1 lamp to indicate the status of the disposal valve 1 lamp to indicate the end of the process Then the user must press the button matches the desired flavor (strawberry or lemon). Then press the button relative to the desired amount of juice (200 Ml or 300 mL). You can modify any of these parameters from the previous items until the start button is pressed. Press the start button to start manufacturing the juice. As soon as the start button is pressed, the buttons for the concentration, flavor and amount of juice should be disabled until the juice is complete. The machine must activate the water and juice valves at the chosen ratio. The required times are: 24 seconds to fill the 200 mL cup 40 seconds to fill the 300 mL cup Turn on the mixer for 5 seconds to the 200 mL cup, or for 10 seconds to the 300 mL cup. Trigger the output valve to the cup for 24 seconds, for the 200 mL cup, or for 40 seconds for the 300 mL cup. During this process, the cup sensor should be monitored. If the cup is not present, the user must insert it within 10 seconds, if it does not, the mixture will be canceled. If the machine has already started transferring the mixture to the cup and it is removed, the mixture will also be cancelled. If the user removes the cup and inserts it again within 10 seconds, the outlet valve can be triggered by the total time associated with the selected cup size or the remaining time required to empty the contents of the mixing compartment. 10. Indicate the end of the process for 5 seconds. 11. Return to the initial state to perform a new preparation.
Programming a juice machine using the Ladder Diagram The system should contain: 2. 3. 4. 5. 6. Process description: 1. The user should choose the juice concentration using an integer value within the range between 5% and 45%. Variables of type INT should be used. 7. 2 buttons to choose the flavor of the juice (strawberry and lemon) 2 buttons to choose the amount of juice (200 mL or 300 mL) 8. 9. 1 button to start manufacturing 1 key to indicate the presence of juice 2 lamps to indicate the states of juices valves (strawberry and lemon) 1 lamp to indicate the state of the water valve 1 lamp to indicate the state of the mixer 1 lamp to indicate the status of the mixing outlet valve 1 lamp to indicate the status of the disposal valve 1 lamp to indicate the end of the process Then the user must press the button matches the desired flavor (strawberry or lemon). Then press the button relative to the desired amount of juice (200 Ml or 300 mL). You can modify any of these parameters from the previous items until the start button is pressed. Press the start button to start manufacturing the juice. As soon as the start button is pressed, the buttons for the concentration, flavor and amount of juice should be disabled until the juice is complete. The machine must activate the water and juice valves at the chosen ratio. The required times are: 24 seconds to fill the 200 mL cup 40 seconds to fill the 300 mL cup Turn on the mixer for 5 seconds to the 200 mL cup, or for 10 seconds to the 300 mL cup. Trigger the output valve to the cup for 24 seconds, for the 200 mL cup, or for 40 seconds for the 300 mL cup. During this process, the cup sensor should be monitored. If the cup is not present, the user must insert it within 10 seconds, if it does not, the mixture will be canceled. If the machine has already started transferring the mixture to the cup and it is removed, the mixture will also be cancelled. If the user removes the cup and inserts it again within 10 seconds, the outlet valve can be triggered by the total time associated with the selected cup size or the remaining time required to empty the contents of the mixing compartment. 10. Indicate the end of the process for 5 seconds. 11. Return to the initial state to perform a new preparation.
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
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