Please help in guiding me in the necessary steps i should take when tackling this assignment Objective: The main objective of this assignment is to assess students’ ability to apply the stepwise refinement process to develop a new algorithm and carry that through to the implementation of the program. Implementation must follow the top-down design approach, where the solution starts by describing the general functionality of a game. Next, more details are provided in successive steps to refine the implementation. Problem Description: Assume you are hired by a game developing company to write a new computer game for kids. This company has decided to create a version of tricky triangles with a few different rules hoping that this new game will be more entertaining. If you are unfamiliar with the original game of tricky triangle, please learn how to play. This modified version of tricky triangles that you required to create is very much like the original game. The differences between the games are as follows: * The new board has 25 positions instead of the original 15
* At the beginning of the game, you are to remove 4 chosen pegs instead of the usual 1
* On each turn, you must jump twice with a chosen piece. In the original game, each turn
consists of just jumping once. First request the user to remove 4 pieces from the board, make sure that the selections are valid. Next, the user should be given a prompt to choose a peg that they would like to move; again, make sure that the selection is valid. Now that you know which piece will be moved, ask the user to select a position that is the result of a valid jump. Be sure to remove the jumped piece! Now repeat the action of jumping with that original piece. Remember that in this version of tricky triangles, to complete your turn, a given peg must jump two pieces. Here is a demonstration of your final game: You need to write the stepwise refinement prior to implementing your game so you can show the project manager what you plan to do. You can use the lecture notes to read more about stepwise refinement. Task:
Your task is to apply the technique of stepwise refinement to design an algorithm for the playGame()function and play the game of modified tricky triangles. Your playGame() function should not break the provided working code, and it should interact with and call other given functions.
Please help in guiding me in the necessary steps i should take when tackling this assignme
Please help in guiding me in the necessary steps i should take when tackling this assignment Objective: The main objective of this assignment is to assess students’ ability to apply the stepwise refinement process to develop a new algorithm and carry that through to the implementation of the program. Implementation must follow the top-down design approach, where the solution starts by describing the general functionality of a game. Next, more details are provided in successive steps to refine the implementation. Problem Description: Assume you are hired by a game developing company to write a new computer game for kids. This company has decided to create a version of tricky triangles with a few different rules hoping that this new game will be more entertaining. If you are unfamiliar with the original game of tricky triangle, please learn how to play. This modified version of tricky triangles that you required to create is very much like the original game. The differences between the games are as follows: * The new board has 25 positions instead of the original 15 * At the beginning of the game, you are to remove 4 chosen pegs instead of the usual 1 * On each turn, you must jump twice with a chosen piece. In the original game, each turn consists of just jumping once. First request the user to remove 4 pieces from the board, make sure that the selections are valid. Next, the user should be given a prompt to choose a peg that they would like to move; again, make sure that the selection is valid. Now that you know which piece will be moved, ask the user to select a position that is the result of a valid jump. Be sure to remove the jumped piece! Now repeat the action of jumping with that original piece. Remember that in this version of tricky triangles, to complete your turn, a given peg must jump two pieces. Here is a demonstration of your final game: You need to write the stepwise refinement prior to implementing your game so you can show the project manager what you plan to do. You can use the lecture notes to read more about stepwise refinement. Task: Your task is to apply the technique of stepwise refinement to design an algorithm for the playGame()function and play the game of modified tricky triangles. Your playGame() function should not break the provided working code, and it should interact with and call other given functions. Please help in guiding me in the necessary steps i should take when tackling this assignme
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Please help in guiding me in the necessary steps i should take when tackling this assignment
Objective:
The main objective of this assignment is to assess students’ ability to apply the stepwise refinement process to develop a new algorithm and carry that through to the implementation of the program. Implementation must follow the top-down design approach, where the solution starts by describing the general functionality of a game. Next, more details are provided in successive steps to refine the implementation.
Problem Description:
Assume you are hired by a game developing company to write a new computer game for kids. This company has decided to create a version of tricky triangles with a few different rules hoping that this new game will be more entertaining. If you are unfamiliar with the original game of tricky triangle, please learn how to play.
This modified version of tricky triangles that you required to create is very much like the original game. The differences between the games are as follows:
* The new board has 25 positions instead of the original 15
* At the beginning of the game, you are to remove 4 chosen pegs instead of the usual 1
* On each turn, you must jump twice with a chosen piece. In the original game, each turn
consists of just jumping once.
First request the user to remove 4 pieces from the board, make sure that the selections are valid. Next, the user should be given a prompt to choose a peg that they would like to move; again, make sure that the selection is valid. Now that you know which piece will be moved, ask the user to select a position that is the result of a valid jump. Be sure to remove the jumped piece! Now repeat the action of jumping with that original piece. Remember that in this version of tricky triangles, to complete your turn, a given peg must jump two pieces. Here is a demonstration of your final game:
You need to write the stepwise refinement prior to implementing your game so you can show the project manager what you plan to do. You can use the lecture notes to read more about stepwise refinement.
Task:
Your task is to apply the technique of stepwise refinement to design an algorithm for the playGame()function and play the game of modified tricky triangles. Your playGame() function should not break the provided working code, and it should interact with and call other given functions.
Please help in guiding me in the necessary steps i should take when tackling this assignment
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