please answer ASAP.Dont CHAGPT.Please type the answer. i ll upvote. Thank You Write a C++ program to create a tic tac toe game of Player vs CPU: Instructions for CPU vs Player: 1) Create a strategy for the CPU's first move: To make the game more challenging, you can create a strategy for the CPU's first move. For example, you can instruct the CPU to mark the center box if it gets the first turn, as this is considered a strong move in tic-tac-toe. 2) Implement defensive moves: To make the game tougher, you can implement defensive moves for the CPU. For example, if the player has two X’s in a row, the CPU can block the third spot to prevent the player from winning. 3) Implement aggressive moves: In addition to defensive moves, you can also implement aggressive moves for the CPU. For example, if the CPU has two O's in a row, it can mark the third spot to win the game. 4) Vary the CPU's moves: To make the game more challenging, you can vary the CPU's moves so that it doesn't always follow the same strategy. For example, you can make the CPU more aggressive or defensive depending on the state of the game.
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please answer ASAP.Dont CHAGPT.Please type the answer. i ll upvote. Thank You
Write a C++ program to create a tic tac toe game of Player vs CPU:
Instructions for CPU vs Player:
1) Create a strategy for the CPU's first move: To make the game more challenging, you can create a strategy for the CPU's first move. For example, you can instruct the CPU to mark the center box if it gets the first turn, as this is considered a strong move in tic-tac-toe.
2) Implement defensive moves: To make the game tougher, you can implement defensive moves for the CPU. For example, if the player has two X’s in a row, the CPU can block the third spot to prevent the player from winning.
3) Implement aggressive moves: In addition to defensive moves, you can also implement aggressive moves for the CPU. For example, if the CPU has two O's in a row, it can mark the third spot to win the game.
4) Vary the CPU's moves: To make the game more challenging, you can vary the CPU's moves so that it doesn't always follow the same strategy. For example, you can make the CPU more aggressive or defensive depending on the state of the game.
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