Part 2: In this part, you are going to design a dynamic queue of characters implemented as a linked list. Complete the code below as specified by the comments in bold. typedef char el t; class Queue { private: struct QueueNode el t letter; { QueueNode *next; // letter in the node // Pointer to the next node } ; // declare the following: // Pointer to the front of the Queue // Pointer to the rear of the Queue // Number of items in Queue public: Queue () ; // Constructor ~Queue () ; // Destructor // Queue operations void enqueue (el_t); void dequeue (el_t &); void displayAll () const; bool isEmpty() const; // implement the public methods highlighted in bold here int main () { Queue q; el t c; cout << " initial Queue contents" << endl; q. displayAll(); q. dequeue (c); q.enqueue ( 'a'); cout << endl << " Queue contents after adding a: << endl; q. displayAll(); q. enqueue ( 'b' ) ; q.enqueue ( 'c'); q. enqueue ( 'd’); q.enqueue ( 'e' ) ; q.enqueue ( 'f'); cout << endl << " Queue contents after adding b-f: << endl; q.displayAl1(); q. dequeue (c); cout << endl << c << endl; cout << endl << " Queue contents after removing one element: " << endl; q.displayAl1(); q. dequeue (c); cout << endl << Removed element: << c << endl; cout << endl << " Queue contents after removing another element: << endl; q. displayAl1(); q. enqueue ( 'g' ) ; q.enqueue ( 'h’ ); q.enqueue ( 'i'); cout << endl << " Queue contents after adding g, h, i: " << endl; q.displayAl1(); q. dequeue (c); q. dequeue (c); q.dequeue (c); q.dequeue (c); cout << endl << " Queue contents after removing 4 elements: << endl; q. dequeue (c); q. dequeue (c); cout << endl << " final Queue contents << endl; q.displayAl1(); return 0; }
Part 2: In this part, you are going to design a dynamic queue of characters implemented as a linked list. Complete the code below as specified by the comments in bold. typedef char el t; class Queue { private: struct QueueNode el t letter; { QueueNode *next; // letter in the node // Pointer to the next node } ; // declare the following: // Pointer to the front of the Queue // Pointer to the rear of the Queue // Number of items in Queue public: Queue () ; // Constructor ~Queue () ; // Destructor // Queue operations void enqueue (el_t); void dequeue (el_t &); void displayAll () const; bool isEmpty() const; // implement the public methods highlighted in bold here int main () { Queue q; el t c; cout << " initial Queue contents" << endl; q. displayAll(); q. dequeue (c); q.enqueue ( 'a'); cout << endl << " Queue contents after adding a: << endl; q. displayAll(); q. enqueue ( 'b' ) ; q.enqueue ( 'c'); q. enqueue ( 'd’); q.enqueue ( 'e' ) ; q.enqueue ( 'f'); cout << endl << " Queue contents after adding b-f: << endl; q.displayAl1(); q. dequeue (c); cout << endl << c << endl; cout << endl << " Queue contents after removing one element: " << endl; q.displayAl1(); q. dequeue (c); cout << endl << Removed element: << c << endl; cout << endl << " Queue contents after removing another element: << endl; q. displayAl1(); q. enqueue ( 'g' ) ; q.enqueue ( 'h’ ); q.enqueue ( 'i'); cout << endl << " Queue contents after adding g, h, i: " << endl; q.displayAl1(); q. dequeue (c); q. dequeue (c); q.dequeue (c); q.dequeue (c); cout << endl << " Queue contents after removing 4 elements: << endl; q. dequeue (c); q. dequeue (c); cout << endl << " final Queue contents << endl; q.displayAl1(); return 0; }
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
Related questions
Question
in c++ languge please

Transcribed Image Text:Part 2:
In this part, you are going to design a dynamic queue of characters implemented as a linked
list. Complete the code below as specified by the comments in bold.
typedef char el t;
class Queue {
private:
struct QueueNode
el t letter;
{
QueueNode *next;
// letter in the node
// Pointer to the next node
} ;
// declare the following:
// Pointer to the front of the Queue
// Pointer to the rear of the Queue
// Number of items in Queue
public:
Queue () ;
// Constructor
~Queue () ;
// Destructor
// Queue operations
void enqueue (el_t);
void dequeue (el_t &);
void displayAll () const;
bool isEmpty() const;
// implement the public methods highlighted in bold here

Transcribed Image Text:int main ()
{
Queue q;
el t c;
cout << " initial Queue contents" << endl;
q. displayAll();
q. dequeue (c);
q.enqueue ( 'a');
cout << endl << "
Queue contents after adding a:
<< endl;
q. displayAll();
q. enqueue ( 'b' ) ;
q.enqueue ( 'c');
q. enqueue ( 'd’);
q.enqueue ( 'e' ) ;
q.enqueue ( 'f');
cout << endl <<
" Queue contents after adding b-f:
<< endl;
q.displayAl1();
q. dequeue (c);
cout << endl << c << endl;
cout << endl << " Queue contents after removing one element: "
<< endl;
q.displayAl1();
q. dequeue (c);
cout << endl <<
Removed element:
<< c << endl;
cout << endl << " Queue contents after removing another element:
<< endl;
q. displayAl1();
q. enqueue ( 'g' ) ;
q.enqueue ( 'h’ );
q.enqueue ( 'i');
cout << endl << " Queue contents after adding g, h, i: "
<< endl;
q.displayAl1();
q. dequeue (c);
q. dequeue (c);
q.dequeue (c);
q.dequeue (c);
cout << endl << " Queue contents after removing 4 elements:
<< endl;
q. dequeue (c);
q. dequeue (c);
cout << endl << " final Queue contents << endl;
q.displayAl1();
return 0;
}
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