Part-2 (Encapsulation, Inheritance, Polymorphism) ____________________________________________________________________________ Create a Java project that demonstrates various object oriented concepts you have learned so far in this course (encapsulation, inheritance and polymorphism). To do this, create a super class and at least 2 subclasses. You can either do multilevel inheritance or hierarchical inheritance in this to complete this part-2 task. The super class will have following properties/functionalities: a) Create a total of 3 member variables for the class, selecting the appropriate data types for each field. b) Include an argument constructor in this Class, that will initialize all data fields. c) Encapsulate this Class. The two subclasses will have below properties/functionalities: a) One of the subclasses will have at least one member variable and other subclass with at least two member variables. b) Have two constructors in each subclass: • One constructor for initializing only super class data • Another constructor will initialize both super and subclass data. c) Encapsulate the subclasses. d) You should include overloaded methods in any of the classes you have created (superclass or subclass). e) Override the toString( ) method in each of your Classes. f) Override the equals( ) method in each of your Classes. The test class [with the main ( ) method] will perform below tasks: a) Create objects of superclass and each subclass types invoking all constructors and Draw the object diagram for each of the object created. b) Use setter methods to fill missing data in all objects. c) Generate outputs demonstrating overloading, overriding outputs. d) Create object of subclass [actual type] and store it in superclass object [declared type]. e) Generate output for instanceof operator. f) Do object casting (show both implicit and explicit) g) Generate output for constructor chaining [using this and super keywords]

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
icon
Related questions
Question

Part-2 (Encapsulation, Inheritance, Polymorphism)
____________________________________________________________________________
Create a Java project that demonstrates various object oriented concepts you have learned so far
in this course (encapsulation, inheritance and polymorphism). To do this, create a super class and
at least 2 subclasses. You can either do multilevel inheritance or hierarchical inheritance in this
to complete this part-2 task.
The super class will have following properties/functionalities:
a) Create a total of 3 member variables for the class, selecting the appropriate data types
for each field.
b) Include an argument constructor in this Class, that will initialize all data fields.
c) Encapsulate this Class.
The two subclasses will have below properties/functionalities:
a) One of the subclasses will have at least one member variable and other subclass with at
least two member variables.
b) Have two constructors in each subclass:
• One constructor for initializing only super class data
• Another constructor will initialize both super and subclass data.
c) Encapsulate the subclasses.
d) You should include overloaded methods in any of the classes you have created
(superclass or subclass).
e) Override the toString( ) method in each of your Classes.
f) Override the equals( ) method in each of your Classes.
The test class [with the main ( ) method] will perform below tasks:
a) Create objects of superclass and each subclass types invoking all constructors and Draw
the object diagram for each of the object created.
b) Use setter methods to fill missing data in all objects.
c) Generate outputs demonstrating overloading, overriding outputs.
d) Create object of subclass [actual type] and store it in superclass object [declared type].
e) Generate output for instanceof operator.
f) Do object casting (show both implicit and explicit)
g) Generate output for constructor chaining [using this and super keywords]
Note:1) Draw object diagrams wherever possible and necessary to show the state of the objects
created
Include the below in your project report:
• The UML diagram of all Classes.
• Screenshots of all output generated from the applicatio

______________________________________________________________

Part-4: Java FX

_____________________________________________________________________________

Create a JavaFx project that demonstrates various topics you have learnt like, creating structure

of JavaFx, Panes, UI Controls, Shapes and events-driven programming for different controls.

To do this, use the classes from Part-2. Create a window that consists of the following:

• Window title: “Title of your project”.

• Design your window by using different User Interface Control like Text Field, Labels,

Checkbox / Radio button, Combo box, List box, etc.... Use the data fields from the part-2,

to design the nodes of the window. (Minimum five different user interface controls

should be used.

• Use the concept of the Events Driven Programming (EDP) in order to activate the

following GUI components (Buttons, radio buttons, check box, etc..) to activate the

events to some nodes in your window to implement actions. (Minimum three different

events should be created)

Include the below in your project report:

• Screenshots of all output generated from the application.

• Code for all classes.

ITDR2104 - Programming F

Part-2 (Encapsulation, Inheritance, Polymorphism)
Create a Java project that demonstrates various object oriented concepts you ha ve learned so far
in this course (encapsulation, inheritance and polymorphism). To do this, create a super class and
at least 2 subclasses. You can either do multilevel inheritance or hierarchical inheritance in this
to complete this part-2 task.
The super class will have following properties/functionalities:
a) Create a total of 3 member variables for the class, selecting the appropriate data types
for each field.
b) Include an argument constructor in this Class, that will initialize all data fields.
c) Encapsulate this Class.
The two subclasses will have below properties/functionalities:
a) One of the subclasses will have at least one member variable and other subclass with at
least two member variables.
b) Have two constructors in each subclass:
One constructor for initializing only super class data
Another constructor will initialize both super and subclass data.
c) Encapsulate the subclasses.
d) You should include overloaded methods in any of the classes you have created
(superclass or subclass).
e) Override the toString() method in each of your Classes.
f) Override the equals( ) method in each of your Classes.
The test class [with the main () method] will perform below tasks:
a) Create objects of superclass and each subclass types invoking all constructors and Draw
the object diagram for each of the object created.
b) Use setter methods to fill missing data in all objects.
c) Generate outputs demonstrating overloading, overriding outputs.
d) Create object of subclass [actual type] and store it in superclass object [declared type].
e) Generate output for instanceof operator.
f) Do object casting (show both implicit and explicit)
g) Generate output for constructor chaining [using this and super keywords]
Note:
1) Draw object diagrams wherever possible and necessary to show the state of the objects
created
Include the below in your project report:
The UML diagram of all Classes.
Screenshots of all output generated from the application.
ITDR2104 - Programming
Fall 2020
Transcribed Image Text:Part-2 (Encapsulation, Inheritance, Polymorphism) Create a Java project that demonstrates various object oriented concepts you ha ve learned so far in this course (encapsulation, inheritance and polymorphism). To do this, create a super class and at least 2 subclasses. You can either do multilevel inheritance or hierarchical inheritance in this to complete this part-2 task. The super class will have following properties/functionalities: a) Create a total of 3 member variables for the class, selecting the appropriate data types for each field. b) Include an argument constructor in this Class, that will initialize all data fields. c) Encapsulate this Class. The two subclasses will have below properties/functionalities: a) One of the subclasses will have at least one member variable and other subclass with at least two member variables. b) Have two constructors in each subclass: One constructor for initializing only super class data Another constructor will initialize both super and subclass data. c) Encapsulate the subclasses. d) You should include overloaded methods in any of the classes you have created (superclass or subclass). e) Override the toString() method in each of your Classes. f) Override the equals( ) method in each of your Classes. The test class [with the main () method] will perform below tasks: a) Create objects of superclass and each subclass types invoking all constructors and Draw the object diagram for each of the object created. b) Use setter methods to fill missing data in all objects. c) Generate outputs demonstrating overloading, overriding outputs. d) Create object of subclass [actual type] and store it in superclass object [declared type]. e) Generate output for instanceof operator. f) Do object casting (show both implicit and explicit) g) Generate output for constructor chaining [using this and super keywords] Note: 1) Draw object diagrams wherever possible and necessary to show the state of the objects created Include the below in your project report: The UML diagram of all Classes. Screenshots of all output generated from the application. ITDR2104 - Programming Fall 2020
Part-4: Java FX
Create a JavaFx project that demonstrates various topics you have leamt like, creating structure
of JavaFx, Panes, UI Controls, Shapes and events-driven programming for different controls.
To do this, use the classes from Part-2. Create a window that consists of the following:
Window title: "Title of your projecť".
Design your window by using different User Interface Control like Text Field, Labels,
Checkbox / Radio button, Combo box, List box, etc.... Use the data fields from the part-2,
to design the nodes of the window. (Minimum five different user interface controls
should be used.
Use the concept of the Events Driven Programming (EDP) in order to activate the
following GUI components (Buttons, radio buttons, check box, etc.) to activate the
events to some nodes in your window to implement actions. (Minimum three different
events should be created)
Include the below in your project report:
Screenshots of all output generated from the application.
Code for all classes.
Transcribed Image Text:Part-4: Java FX Create a JavaFx project that demonstrates various topics you have leamt like, creating structure of JavaFx, Panes, UI Controls, Shapes and events-driven programming for different controls. To do this, use the classes from Part-2. Create a window that consists of the following: Window title: "Title of your projecť". Design your window by using different User Interface Control like Text Field, Labels, Checkbox / Radio button, Combo box, List box, etc.... Use the data fields from the part-2, to design the nodes of the window. (Minimum five different user interface controls should be used. Use the concept of the Events Driven Programming (EDP) in order to activate the following GUI components (Buttons, radio buttons, check box, etc.) to activate the events to some nodes in your window to implement actions. (Minimum three different events should be created) Include the below in your project report: Screenshots of all output generated from the application. Code for all classes.
Expert Solution
steps

Step by step

Solved in 2 steps

Blurred answer
Knowledge Booster
Introduction to Interface
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
Recommended textbooks for you
Database System Concepts
Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education
Starting Out with Python (4th Edition)
Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON
Digital Fundamentals (11th Edition)
Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON
C How to Program (8th Edition)
C How to Program (8th Edition)
Computer Science
ISBN:
9780133976892
Author:
Paul J. Deitel, Harvey Deitel
Publisher:
PEARSON
Database Systems: Design, Implementation, & Manag…
Database Systems: Design, Implementation, & Manag…
Computer Science
ISBN:
9781337627900
Author:
Carlos Coronel, Steven Morris
Publisher:
Cengage Learning
Programmable Logic Controllers
Programmable Logic Controllers
Computer Science
ISBN:
9780073373843
Author:
Frank D. Petruzella
Publisher:
McGraw-Hill Education