| student fires a cannonball horizontally from on top of a building as shown. The mall remains in the air for 6s. Neglect drag. 10m/s ound all values to nearest whole number, if necessary. laxl = unit |ayl =| unit |vyl unit unit unit 1 2 4. 5 direction of motion at launch: > 3.
Displacement, Velocity and Acceleration
In classical mechanics, kinematics deals with the motion of a particle. It deals only with the position, velocity, acceleration, and displacement of a particle. It has no concern about the source of motion.
Linear Displacement
The term "displacement" refers to when something shifts away from its original "location," and "linear" refers to a straight line. As a result, “Linear Displacement” can be described as the movement of an object in a straight line along a single axis, for example, from side to side or up and down. Non-contact sensors such as LVDTs and other linear location sensors can calculate linear displacement. Non-contact sensors such as LVDTs and other linear location sensors can calculate linear displacement. Linear displacement is usually measured in millimeters or inches and may be positive or negative.
ax = acceleration in x-direction = 0m/s2
ay = acceleration in y-direction = 10 m/s2
Vx = speed in x -direction = 10 m/s (always because acceleration = 0m/s2 in x-axis)
Vy = speed in y-direction
Vy = Uy + ay .t
Uy = initial velocity in y-direction =0m/s , ay = 10 m/s2 , t= time of observation,
So, Vy = 0 + 10 .t
Vy = 10t
The direction of motion is initially horizontal(along the x-axis) and after some time that path becomes parabolic.
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