ODY OF Java program - THE checkWinner METHOD BELOW SO THAT THE GAME STOPS WHEN SOMEONE WINS, OR WHEN THE BOARD IS FULL. AS SHOWN IN THE SAMPLE OUTPUT AT THE BOTTOM. Code: import java.util.Scanner; public class TicTacBoard { private char[][] board; // 2-D array of characters private char curPlayer; // the player whose turn it is (X or O) // Constructor: board will be size x size public TicTacBoard(int size) { board = new char[size][size]; // initialize the board with all spaces: for(int row=0; row < board.length; row++) for(int col=0; col < board[row].length; col++) board[row][col] = ' '; curPlayer = 'X'; // X gets the first move } public void playGame() { display(); do { takeTurn(); display(); }while(!checkWinner()); } /////// display //////// // Display the current status of the board on the // screen, using hyphens (-) for horizontal lines // and pipes (|) for vertical lines. public void display() { System.out.println(); dispRow(0); System.out.println("-----"); dispRow(1); System.out.println("-----"); dispRow(2); System.out.println(); } // Display the current status of row r of the board // on the screen, using
ODY OF Java program - THE checkWinner METHOD BELOW SO THAT THE GAME STOPS WHEN SOMEONE WINS, OR WHEN THE BOARD IS FULL. AS SHOWN IN THE SAMPLE OUTPUT AT THE BOTTOM. Code: import java.util.Scanner; public class TicTacBoard { private char[][] board; // 2-D array of characters private char curPlayer; // the player whose turn it is (X or O) // Constructor: board will be size x size public TicTacBoard(int size) { board = new char[size][size]; // initialize the board with all spaces: for(int row=0; row < board.length; row++) for(int col=0; col < board[row].length; col++) board[row][col] = ' '; curPlayer = 'X'; // X gets the first move } public void playGame() { display(); do { takeTurn(); display(); }while(!checkWinner()); } /////// display //////// // Display the current status of the board on the // screen, using hyphens (-) for horizontal lines // and pipes (|) for vertical lines. public void display() { System.out.println(); dispRow(0); System.out.println("-----"); dispRow(1); System.out.println("-----"); dispRow(2); System.out.println(); } // Display the current status of row r of the board // on the screen, using
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
Related questions
Question
WRITE THE BODY OF Java program - THE checkWinner METHOD BELOW SO THAT THE GAME STOPS WHEN SOMEONE WINS, OR WHEN THE BOARD IS FULL. AS SHOWN IN THE SAMPLE OUTPUT AT THE BOTTOM.
Code:
import java.util.Scanner;
public class TicTacBoard
{
private char[][] board; // 2-D array of characters
private char curPlayer; // the player whose turn it is (X or O)
// Constructor: board will be size x size
public TicTacBoard(int size)
{
board = new char[size][size];
// initialize the board with all spaces:
for(int row=0; row < board.length; row++)
for(int col=0; col < board[row].length; col++)
board[row][col] = ' ';
curPlayer = 'X'; // X gets the first move
}
public void playGame()
{
display();
do
{
takeTurn();
display();
}while(!checkWinner());
}
/////// display ////////
// Display the current status of the board on the
// screen, using hyphens (-) for horizontal lines
// and pipes (|) for vertical lines.
public void display()
{
System.out.println();
dispRow(0);
System.out.println("-----");
dispRow(1);
System.out.println("-----");
dispRow(2);
System.out.println();
}
// Display the current status of row r of the board
// on the screen, using hyphens (-) for horizontal
// lines and pipes (|) for vertical lines.
private void dispRow(int r)
{
System.out.println(board[r][0] + "|" + board[r][1]
+ "|" + board[r][2]);
}
/////// takeTurn ////////
// Allow the curPlayer to take a turn.
// Send output to screen saying whose turn
// it is and specifying the format for input.
// Read user's input and verify that it is a
// valid move. If it's invalid, make them
// re-enter it. When a valid move is entered,
// put it on the board.
public void takeTurn()
{
Scanner scan = new Scanner(System.in);
int row, col;
boolean invalid;
do{
invalid = false; // assume correct entry
System.out.println("It is now " + curPlayer + "'s turn.");
System.out.println("Please enter your move in the form row column.");
System.out.println("So 0 0 would be the top left, and 0 2 would be the top right.");
row = scan.nextInt();
col = scan.nextInt();
if(row < 0 || col < 0 || row > 2 || col > 2)
{
System.out.println("Invalid entry: row and column must both be between 0 and 2 (inclusive).");
System.out.println("Please try again.");
invalid = true;
}
else if(board[row][col] != ' ')
{
System.out.println("Invalid entry: Row " + row + " at Column " + col
+ " already contains: " + board[row][col]);
System.out.println("Please try again.");
invalid = true;
}
}while(invalid);
board[row][col] = curPlayer;
if(curPlayer == 'X')
curPlayer = 'O';
else
curPlayer = 'X';
}
// If the game is over, print who won (if anyone),
// and return true. If the game is not over, return false.
public boolean checkWinner()
{
// YOUR CODE GOES HERE
}
}
/* Sample Output:
| |
-----
| |
-----
| |
It is now X's turn.
Please enter your move in the form row column.
So 0 0 would be the top left, and 0 2 would be the top right.
0 0
X| |
-----
| |
-----
| |
It is now O's turn.
Please enter your move in the form row column.
So 0 0 would be the top left, and 0 2 would be the top right.
2 0
X| |
-----
| |
-----
O| |
It is now X's turn.
Please enter your move in the form row column.
So 0 0 would be the top left, and 0 2 would be the top right.
1 1
X| |
-----
|X|
-----
O| |
It is now O's turn.
Please enter your move in the form row column.
So 0 0 would be the top left, and 0 2 would be the top right.
2 1
X| |
-----
|X|
-----
O|O|
It is now X's turn.
Please enter your move in the form row column.
So 0 0 would be the top left, and 0 2 would be the top right.
2 2
X| |
-----
|X|
-----
O|O|X
Player X wins!
*/
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