Need help with implementing of this program in C# by using Interface. Task: RenameFile Create an interface IUndoable to represent actions that can be reversed. Create a class that renames a file, and make it undoable.
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Need help with implementing of this program in C# by using Interface.
Task: RenameFile
Create an interface IUndoable to represent actions that can be reversed. Create a class that renames a file, and make it undoable.
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- Use event handlers in C#. Use file I/O in C#. Instructions Choose the theme of your program. You need to have at least 3 classes. How you organize them is up to you. Add appropriate fields and methods to all classes. Create at least one object for each class that is not an abstract class or interface. Create an event-driven method to provide data for the objects from an input file. Output the data that the user entered to a file in response to a different event. You must handle all possible bad data - inappropriate data values, etc. Be sure to add comments describing your work.Java OOP Write a complete address book maintenance application. The user of the program has four options: Add a new person, delete a person, modify the data of a person, and search for a person by giving the name. Use the AddressBook class, either the original one from the chapter or the modified one from the previous exercises. You have to decide how to allow the user to enter the values for a new person, display person information, and so forth.Programming Problem 3 – CycleFileInput Revisit the Cycle class in Module 3. Modify your application such that the properties will be read from a text file called “Cycle.txt”. Directions Examine your application for the class called Cycle. Add an appropriate throws statement in the main method. Create a reference to a File class with the appropriate name of a text file (Cycle.txt). Note: Cycle.txt was created in the previous assignment, CycleFileOutput. In your code, check that the text file does exist. Input the values from the file to memory. Close the file.
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- JAVA Problem – CycleFileInput Revisit the Cycle class . Modify your application such that the properties will be read from a text file called “Cycle.txt”. Directions Examine your application for the class called Cycle. Add an appropriate throws statement in the main method. Create a reference to a File class with the appropriate name of a text file (Cycle.txt). Note: Cycle.txt was created in the previous assignment, CycleFileOutput. In your code, check that the text file does exist. Input the values from the file to memory. Close the file. public class Cycle { // Declear integer instance variable private int numberOfWheels; private int weight; // Constructer declear class public Cycle(int numberOfWheels, int weight ) { this.numberOfWheels = numberOfWheels; this.weight = weight; } // String method for output public String toString() { String wheel = String.valueOf(this.numberOfWheels); String load = String.valueOf(this.weight); return("No of wheels in cycle = " +…Write a java programme create a text based user interface class called WorkOutUI Create tow fields that will be accessible through the whole class A static constant field called ABBA to store the string "Agnetha#Benny#Bjorn#annafrid". A static field called an integer called totalPoints. Code a method Called processWorkOuts.The method must accept the name of the member of Abba whose text file must be processed.This method must be called from the main method. In the processWorkOuts Method: Display the name of the Abba Group whose file is being processed. add ".txt" to the file name sent as a parameter. instantiate a WorkOut object called workOut Using the constructor:+constructor(p:real, n:interger) ,send 0 for an initial points value and 0 as the initial numWorkOuts value. Open the text file and loop through the file extracting the start ,end,description and level fields from the file.Display an error message if the file cannot open. a) Instantiate a workout object using the…Language - Java Create a utility class called DuplicateCounter. Create an instance method called count that takes a single parameter called dataFile (representing the path to a text file) and uses a Map of Strings to count how many times each word occurs in dataFile. The counts should be stored in an instance variable called wordCounter. Create an instance method called write that takes a single parameter called outputFile (representing the path to a text file) and writes the contents of wordCounter to the file pointed to by outputFile. The output file should be overwritten if it already exists, and created if it does not exist. Create a separate class called Application that contains a main method which illustrates the use of DuplicateCounter by calling both the remove and write methods. Your input file must be called problem2.txt and your output file must be called unique_word_counts.tx
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