My First Java Drawing Objective: At the end of the exercise, the students should be able to: Create a program with lines and shapes. Software Requirements: • Latest version of NetBeans IDE Java Development Kit (JDK) 8 Procedure: 1. Create a folder named LastName_FirstName (ex. Reyes_Mark) in your local drive. 2. Create a new project named LabExer. Set the project location to your own folder. 3. Draw a cartoon character using lines and shapes. Apply colors. Feel free to use the following methods: drawline() • drawRect() • fillRect() • drawRoundRect() • fillRoundRect() • drawoval() • fill0val() • drawArc() • fillArc() • drawPolygon () • fillPolygon(() copyArea() setPaint() • fill() setStroke() draw()

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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java

My First Java Drawing
Objective:
At the end of the exercise, the students should be able to:
Create a program with lines and shapes.
Software Requirements:
Latest version of NetBeans IDE
• Java Development Kit (JDK) 8
Procedure:
1. Create a folder named LastName_FirstName (ex. Reyes_Mark) in your local drive.
2. Create a new project named LabExer9. Set the project location to your own folder.
3. Draw a cartoon character using lines and shapes. Apply colors. Feel free to use the following
methods:
• drawline()
• drawRect ()
• fillRect()
drawRoundRect()
• fillRoundRect()
drawoval()
• fill0val()
• drawarc()
• fillArc()
• drawPolygon()
• fillPolygon()
copyArea()
setPaint()
fill()
setStroke()
draw()
Transcribed Image Text:My First Java Drawing Objective: At the end of the exercise, the students should be able to: Create a program with lines and shapes. Software Requirements: Latest version of NetBeans IDE • Java Development Kit (JDK) 8 Procedure: 1. Create a folder named LastName_FirstName (ex. Reyes_Mark) in your local drive. 2. Create a new project named LabExer9. Set the project location to your own folder. 3. Draw a cartoon character using lines and shapes. Apply colors. Feel free to use the following methods: • drawline() • drawRect () • fillRect() drawRoundRect() • fillRoundRect() drawoval() • fill0val() • drawarc() • fillArc() • drawPolygon() • fillPolygon() copyArea() setPaint() fill() setStroke() draw()
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