m/s (b) Find the time it takes the ball to reach the wall. (c) Find the velocity components of the ball when it reaches the wall. x-component m/s y-component m/s Find the speed of the ball when it reaches the wall. m/s
Displacement, Velocity and Acceleration
In classical mechanics, kinematics deals with the motion of a particle. It deals only with the position, velocity, acceleration, and displacement of a particle. It has no concern about the source of motion.
Linear Displacement
The term "displacement" refers to when something shifts away from its original "location," and "linear" refers to a straight line. As a result, “Linear Displacement” can be described as the movement of an object in a straight line along a single axis, for example, from side to side or up and down. Non-contact sensors such as LVDTs and other linear location sensors can calculate linear displacement. Non-contact sensors such as LVDTs and other linear location sensors can calculate linear displacement. Linear displacement is usually measured in millimeters or inches and may be positive or negative.
Max height attained by the ball =12 m at an angle of 37 degree
Ma x height= v2sin2¶/2g
Where ¶= angle of elevation
So, max height=v2(sin37) 2/2g
√(12*2*9.8/(sin37) 2)=v
v=25.48m/sec
Time taken by the ball to reach the ground
Time from ground to the max height
T1=vsin¶/g
T2=Time from max height to 1 m above ground
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