Message structure and partial “server” code -using IPC mechanism message queue- seen below. a. Write needed code for creating message queue b. Write needed code for deleting message queue c. Write the corresponding partial “client” code for this partial server. Message Structure: typedef struct { long int msg_to; // Message in queue for this type long int msg_fm; // Placed in the queue by this type char buffer[BUFSIZ]; // The actual message }MESSAGE; Partial Server Code: 1. while (1) {

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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The Message structure and partial “server” code -using IPC mechanism message queue- seen below.
a. Write needed code for creating message queue
b. Write needed code for deleting message queue
c. Write the corresponding partial “client” code for this partial server.
Message Structure:
typedef struct {
long int msg_to; // Message in queue for this type
long int msg_fm; // Placed in the queue by this type
char buffer[BUFSIZ]; // The actual message
}MESSAGE;
Partial Server Code:
1. while (1) {
2. memset( msg.buffer, 0x0, BUFSIZ );
3. if ((n=msgrcv(mid, &msg, BUFSIZ, SERVER, 0)) == -1 ) {
4. perror("Server: msgrcv");
5. return 2;
6. } else if (n == 0) break;
7. process_msg(msg.buffer, strlen(msg.buffer));
8. msg.msg_to = msg.msg_fm;
9. msg.msg_fm = SERVER;
10. n += sizeof(msg.msg_fm);
11. if (msgsnd(mid, &msg, n, 0) == -1 ) {
12. perror("Server: msgsnd");
13. return 3;
14. }
15. }

3.
The Message structure and partial "server" code -using IPC mechanism message queue- seen
below.
Write needed code for creating message queue
Write needed code for deleting message queue
Write the corresponding partial “client" code for this partial server.
а.
b.
C.
Message Structure:
typedef struct {
long int msg_to;
long int msg_fm;
char buffer[BUFSIZ];
}MESSAGE;
// Message in queue for this type
// Placed in the queue by this type
// The actual message
Partial Server Code:
while (1) {
memset( msg.buffer, 0x0, BUFSIZ );
if ((n=msgrcv(mid, &msg, BUFSIZ, SERVER, 0)) == -1 ) {
perror("Server: msgrcv");
return 2;
} else if (n == 0) break;
process_msg(msg.buffer, strlen(msg.buffer));
msg.msg_to = msg.msg_fm;
msg.msg_fm = SERVER;
n += sizeof(msg.msg_fm);
if (msgsnd(mid, &msg, n, 0) == -1){
12.
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
perror("Server: msgsnd");
13.
return 3;
14. }
15. }
Transcribed Image Text:3. The Message structure and partial "server" code -using IPC mechanism message queue- seen below. Write needed code for creating message queue Write needed code for deleting message queue Write the corresponding partial “client" code for this partial server. а. b. C. Message Structure: typedef struct { long int msg_to; long int msg_fm; char buffer[BUFSIZ]; }MESSAGE; // Message in queue for this type // Placed in the queue by this type // The actual message Partial Server Code: while (1) { memset( msg.buffer, 0x0, BUFSIZ ); if ((n=msgrcv(mid, &msg, BUFSIZ, SERVER, 0)) == -1 ) { perror("Server: msgrcv"); return 2; } else if (n == 0) break; process_msg(msg.buffer, strlen(msg.buffer)); msg.msg_to = msg.msg_fm; msg.msg_fm = SERVER; n += sizeof(msg.msg_fm); if (msgsnd(mid, &msg, n, 0) == -1){ 12. 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. perror("Server: msgsnd"); 13. return 3; 14. } 15. }
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