KOTLIN: Classes and Inheritance Given the Pet as the parent class of the Cat, Dog, and Fish. Complete the code so that each instance of Cat, Dog and Fish can shows their informations and action as given.   //Expected output A pet named Garfield with color Orange do meow A pet named Pluto with color Black do barks A pet named Jenny with color Gold do Swim

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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KOTLIN: Classes and Inheritance

Given the Pet as the parent class of the Cat, Dog, and Fish. Complete the code so that each instance of Cat, Dog and Fish can shows their informations and action as given.

 

//Expected output A pet named Garfield with color Orange do meow A pet named Pluto with color Black do barks A pet named Jenny with color Gold do Swim

open class
val petName = name
val petColor = color
displayAction(){}
fun displayInfo(action: String) {
println("A pet named $petName with color $petColor do $action"
}
}
class Cat
) : Pet(name, color) {
override fun displayAction () {
displayInfo("meow")
}
}
fun main() {
Cat ("Garfield", "Orange").displayAction ()
Dog("Pluto", "Black").displayAction ()
Fish ("Jenny", "Gold").displayAction ()
}
Transcribed Image Text:open class val petName = name val petColor = color displayAction(){} fun displayInfo(action: String) { println("A pet named $petName with color $petColor do $action" } } class Cat ) : Pet(name, color) { override fun displayAction () { displayInfo("meow") } } fun main() { Cat ("Garfield", "Orange").displayAction () Dog("Pluto", "Black").displayAction () Fish ("Jenny", "Gold").displayAction () }
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