JAVA: Your CODE will take an infix algebraic expression as an input from user. It will check that whether it is a valid expression or not. Then It will be converted into postfix expression, and at the end it will be evaluated and print the result of the expression. For example: if input is: (3+5)*(7 output: it is invalid. If input is: (3+5)*7 , display Postfix form: 35+7* Answer: 56.
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JAVA: Your CODE will take an infix algebraic expression as an input from user. It will check
that whether it is a valid expression or not. Then It will be converted into postfix
expression, and at the end it will be evaluated and print the result of the expression.
For example:
if input is: (3+5)*(7
output: it is invalid.
If input is: (3+5)*7 , display
Postfix form: 35+7*
Answer: 56.
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- Create a Java application which will take an infix algebraic expression as an input from user. It will check that whether it is a valid expression or not. Then It will be converted into postfix expression, and at the end it will be evaluated and print the result of the expression. For example:if input is: (3+5)*(7output: it is invalid.If input is: (3+5)*7 , displayPostfix form: 35+7*Answer: 56.Help with JavaFX barchart: I have a program that allows a user to deposit and withdraw money while updating their balance based on the month the transaction occured, but I am having trouble with the programs class and am trying to make a bar chart that will have the total balance of that month, so as an example in May the bar would show $70, while the bar for June would show $100, even if the deposits were $20 and $50, then $30, $40 and $30.java Write a program that prompts the user to enter a point (x, y) and checks whether the point is within the rectangle centered at (0, 0) with width 10 and height 5. For example, (2, 2) is inside the rectangle and (6, 4) is outside the rectangle, as shown in the Figure. (Hint: A point is in the rectangle if its horizontal distance to (0, 0) is less than or equal to 10 / 2 and its vertical distance to (0, 0) is less than or equal to 5 / 2.) Here are sample runs of the program: Sample 1: Enter a point with two coordinates: 2 2 Point (2.0, 2.0) is in the rectangle Sample 2: Enter a point with two coordinates: 6 4 Point (6.0, 4.0) is not in the rectangle Analysis: (Describe the problem including input and output in your own words.) Design: (Describe the major steps for solving the problem.) Coding: (Go over your code step by step) Testing: (Describe how you test this program). In other words run your code with sample outputs.
- Please use JAVA GRAPHICS to create a card game in which the dealer shuffles the deck and deals 13 cards to the player. The player sorts her hand and says whether it includes the King of Hearts. Repeat 4 times so all the cards are dealt eventually. Internally, the player should return true or false without writing to the console. In response, the dealer should write on the console, "You won!" or "You loose again."Using Java's card graphics, create a card game in which the dealer shuffles the deck and deals 13 cards to the player. The player sorts her hand and says whether it includes the King of Hearts. Repeat 4 times so all the cards are dealt eventually. Internally, the player should return true or false without writing to the console. In response, the dealer should write on the console, "You won!" or "You loose again."Hello, Please write a Calculator program in Java using the JavaFX libraries as we discussed in class. At a minimum, your calculator should handle addition, subtraction, multiplication and division of integer numbers. So basically you should be able to input a number, click an operation (+ - * /) button, then enter another number and hit = and you should see the result show up in the calculator display. For part 2 add the functionality to the buttons. So that as a minimum your calculator programs should be able to handle the user inputting a multi digit integer, press + or - or * or /, then input another multi digit integer and then press the = button and the answer gets printed in the text label in your Calculator GUI.
- JavaStudents will be creating a simple trivia game for two players. The program will work like the following: Starting with player 1, each player gets a turn answering 5 trivia questions (There are 10 questions, 5 for each player). When a question is displayed, four possible answers are also displayed. Only one of the answers is correct, and if the player selects the correct answer, he or she earns a point.After answers have been selected for all of the questions, the program displays the number of points earned by each player and declares the player with the highest number of points the winner.You are to design a Question class to hold the data for a trivia question. The Question class should have String fields for the following data: A trivia questionPossible answer 1Possible answer 2Possible answer 3Possible answer 4The number of the correct answer (1,2,3, or 4)The Question class should have appropriate constructor(s), accessor, and mutator methods. The program should create an…Write JavaFX a program that allows a user to move |Move a rectangle a rectangle using mouse. The program should display a rectangle and allow a user to point the mouse inside the rectangle and drag the rectangle wherever the mouse goes. So the mouse point becomes the center of the rectangle.JAVA Write an application to simulate the rolling of two dice. The application should use an object of class Random once to roll the first die and again to roll the second die. The sum of the two values should then be calculated. Each die can show an integer value from 1 to 6, so the sum of the values will vary from 2 to 12, with 7 being the most frequent sum, and 2 and 12 the least frequent.
- A number (or a word) is called palindrome if it may be read in the same way from left toright as right to left (e.g. 131 and 56965).Write a Java application that reads from the user a positive integer consists of exactly 5 digits.Then separates the integer into its individual digits and prints a message indicating if thisinteger is palindrome or not.The program should print an error message if the number is not positive and not composed of 5digits.Hint: Use % 10 in order to extract the last digit of an integer and / 10 in order to eliminatethe last digit of an integer. For example, 942 % 10 = 2 and 942 / 10 =94.Sample run1:Enter a positive integer (5 digits): -12345The number should be positive and of 5 digitsSample run2:Enter a positive integer (5 digits): 123The number should be positive and of 5 digitsSample run3:Enter a positive integer (5 digits): 1232112321 is a palindromeSample run4:Enter a positive integer (5 digits): 1234512345 is not palindromeHangmanAA.java For this program, you will create the game Hangman. (If you are unsure of how to play Hangman, Google it.) The game will start by asking player 1 for a word or phrase (can be multiple words). Then player 1 will be asked how many missed guesses are allowed by player 2. Once this information is received, player 2 will take over. (Have the program print many blank lines of space so that player 2 can’t see what player 1 entered.) The instructions should be displayed for player 2 as well as the number of misses they’re allowed to make before they lose the game. The screen should also output dashes or underscores to represent each letter of player 1’s secret word/phrase. Player 2 should guess one letter at a time. Case should not matter. Typing x or X should give the same result. If that letter is present in the mystery phrase, then it should be displayed. (It will replace the dash/underscore in that spot. Spaces, punctuation, and all other non-alphabetic characters should…Java Code Please Output The first few lines contain the drawn rectangle. After one empty line, the next line prints either "RECTANGLE" or "SQUARE". This is then followed by its area, perimeter, and the coordinates of its center point. #·#·#·#·#·# #·········# #·········# #·········# #·········# #·········# #·········# #·········# #·#·#·#·#·# RECTANGLE AREA:·40 PERIMETER:·26 CENTER·POINT:·(2.50,4.00)