Initial situation: I have a world coordinate system in 3D space. The initial coordinate system is like the world coordinate system. The unit vectors are x: (1,0,0); y: (0,1,0) and z: (0,0,1). Problem statement: The z-unit vector of a rotated coordinate system (i call it rot_cs) is now given. I now want to know by how many degrees | have to rotate the initial coordinate system in the rotation order Y-X-Z around the axes of the world coordinate system in order to get the initial vector z (0,0,1) to the z unit vector of the rotated coordinate system.

Advanced Engineering Mathematics
10th Edition
ISBN:9780470458365
Author:Erwin Kreyszig
Publisher:Erwin Kreyszig
Chapter2: Second-order Linear Odes
Section: Chapter Questions
Problem 1RQ
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Linear algebra: please correctly and handwritten and I also want to understand this problem so please briefly and explain every step 

Initial situation:
I have a world coordinate system in 3D space.
The initial coordinate system is like the world
coordinate system.
The unit vectors are x: (1,0,0); y: (0,1,0) and z:
(0,0,1).
Problem statement:
The z-unit vector of a rotated coordinate
system (i call it rot_cs) is now given.
I now want to know by how many degrees |
have to rotate the initial coordinate system in
the rotation order Y-X-Z around the axes of the
world coordinate system in order to get the
initial vector z (0,0,1) to the z unit vector of the
rotated coordinate system.
Transcribed Image Text:Initial situation: I have a world coordinate system in 3D space. The initial coordinate system is like the world coordinate system. The unit vectors are x: (1,0,0); y: (0,1,0) and z: (0,0,1). Problem statement: The z-unit vector of a rotated coordinate system (i call it rot_cs) is now given. I now want to know by how many degrees | have to rotate the initial coordinate system in the rotation order Y-X-Z around the axes of the world coordinate system in order to get the initial vector z (0,0,1) to the z unit vector of the rotated coordinate system.
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