In your programming project, you are expected to realize the game of chance called Tombala as a C ++ console application.   The details of this game played in real life are listed below:   Tombala is a game of chance played over 3 sets with a minimum of 2 and a maximum of 5 players.   In the tombala game, e

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  1. In your programming project, you are expected to realize the game of chance called Tombala as a C ++ console application.

 

The details of this game played in real life are listed below:

 

  • Tombala is a game of chance played over 3 sets with a minimum of 2 and a maximum of 5 players.

 

  • In the tombala game, each player is given a unique (different) tombala card with 15 integers on it at the start of the game. These whole numbers in question are random numbers in the range of 1 (inclusive) to 90 (inclusive).

 

 

  • Each set of the game makes use of a bag of stamps with consecutive integers in the range of 1 (included) to 90 (included). A check is randomly drawn from this bag each time, and each player checks if the number on that checker exists on their tombala card. This process continues similarly until the game set is completed.

 

  • The player with 5 numbers on his card is deemed to have made the first zinc, the player with 10 numbers drawn from the bag, the second zinc, and the player with all the numbers on his card withdrawn from the bag is deemed to have made tombala.

 

 

  • The player who makes the first zinc earns 5 points, the player who makes the second zinc 10 points, and the player who makes the tombala 15 points.

 

  • When any player tombala, the relevant game set ends.

 

 

7) The player with the highest score after 3 sets of games wins the game.

To simulate the game detailed above in a computer environment as a C ++ console application, follow the steps below in order:

  1. Declare a two-dimensional array of 10 rows and 15 columns that can store integers in the int data type. Each row of this two-dimensional array represents a tombala card. Therefore, this series has the capacity to store 10 different tombala cards.
  2. Assign 15 unique random integers in the range of 1 (inclusive) to 90 (inclusive) to each row of this array. Prototype for this purpose
  • void CreateCards (int[][15], int);

Make use of the sub-function given in the form. The first parameter of this function is the two-dimensional array that stores tombala cards, and the second parameter is the total number of cards. Then print the contents of the series on the screen similar to the following output.       

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