In Learning Activity 4.1, we said that a game is called fair when the expected value is 0. How much should the following game cost if it is supposed to be fair? Be sure to show all work, including a probability distribution table. Would this game be fun to play? A bag contains two red marbles, three black marbles, and six yellow marbles. A player draws two marbles from the bag without replacement. If they are the same colour, the player wins $10. If they are different colours, the player wins $20 per red marble, plus $10 per black marble, plus $5 per yellow marble.
In Learning Activity 4.1, we said that a game is called fair when the expected value is 0. How much should the following game cost if it is supposed to be fair? Be sure to show all work, including a probability distribution table. Would this game be fun to play? A bag contains two red marbles, three black marbles, and six yellow marbles. A player draws two marbles from the bag without replacement. If they are the same colour, the player wins $10. If they are different colours, the player wins $20 per red marble, plus $10 per black marble, plus $5 per yellow marble.
A First Course in Probability (10th Edition)
10th Edition
ISBN:9780134753119
Author:Sheldon Ross
Publisher:Sheldon Ross
Chapter1: Combinatorial Analysis
Section: Chapter Questions
Problem 1.1P: a. How many different 7-place license plates are possible if the first 2 places are for letters and...
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In Learning Activity 4.1, we said that a game is called fair when the
A bag contains two red marbles, three black marbles, and six yellow marbles. A player draws two marbles from the bag without replacement. If they are the same colour, the player wins $10. If they are different colours, the player wins $20 per red marble, plus $10 per black marble, plus $5 per yellow marble.
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Step 1: State given information
VIEWStep 2: Define events and compute their probabilities
VIEWStep 3: Compute winnings for each of the events
VIEWStep 4: Create probability distribution table for drawing two marbles without replacement
VIEWStep 5: Calculate Expected value
VIEWStep 6: Determine the cost of the game
VIEWStep 7: Explain the risk
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