Implement the Shape hierarchy -- create an abstract class called Shape, which will be the parent class to TwoDimensionalShape and ThreeDimensionalShape. The classes Circle, Square, and Triangle should inherit from TwoDimensionalShape, while Sphere, Cube, and Tetrahedron should inherit from ThreeDimensionalShape. Each TwoDimensionalShape should have the methods getArea() and getPerimeter(), which calculate the area and perimeter of the shape, respectively. Every ThreeDimensionalShape should have the methods getArea() and getVolume(), which respectively calculate the surface area and volume of the shape. Every class should have a member variable containing its dimensions -- for example, the Circle class should have a member variable describing its radius, while the Triangle class should have three member variables describing the length of each side. Note that the Tetrahedron cass should describe a regular tetrahedron, and as such, should only have one member variable. Create a Driver class with a main method to test your Shape hierarchy. The program should prompt the user to enter the type of shape they'd like to create, and then the shape's dimensions. If the shape is two dimensional, the program should print its area and its perimeter, and if it's a three dimensional shape, its surface area and volume. +SAMPLE RUN #1: java Driver Interactive Session Hide Invisibles Enter 1) Two-dimensional.shape< 2) Three-dimensional shape:1< Enter 1) Circle< 2) Square 3) Triangle:14 Enter radius of circle: 1.56< Area: 7.65.< Perimeter: 9.80 Highlight: None Show Highlighted Only

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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Please write in Java and use Math.PI for pi.

I wrote the print statements to use in the program.

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Implement the Shape hierarchy create an abstract class called Shape, which will be the parent class to TwoDimensionalShape and
Three DimensionalShape. The classes Circle, Square, and Triangle should inherit from TwoDimensionalShape, while Sphere, Cube, and Tetrahedron
should inherit from ThreeDimensionalShape.
--
Each TwoDimensionalShape should have the methods getArea() and getPerimeter(), which calculate the area and perimeter of the shape,
respectively. Every Three DimensionalShape should have the methods getArea() and getVolume(), which respectively calculate the surface area
and volume of the shape. Every class should have a member variable containing its dimensions for example, the Circle class should have a
member variable describing its radius, while the Triangle class should have three member variables describing the length of each side. Note that
the Tetrahedron cass should describe a regular tetrahedron, and as such, should only have one member variable.
Interactive Session
Create a Driver class with a main method to test your Shape hierarchy. The program should prompt the user to enter the type of shape they'd like
to create, and then the shape's dimensions. If the shape is two dimensional, the program should print its area and its perimeter, and if it's a three
dimensional shape, its surface area and volume.
SAMPLE RUN #1: java Driver
Hide Invisibles
Enter
1) Two dimensional.shape<
2) Three dimensional shape:14
Enter<
1) Circle<
2) Square
3) Triangle: 1ª
Enter radius of circle:1.56<
Area: 7.65.4
Perimeter:.9.804
--
Highlight: None
ooo
Show Highlighted Only
Transcribed Image Text:Implement the Shape hierarchy create an abstract class called Shape, which will be the parent class to TwoDimensionalShape and Three DimensionalShape. The classes Circle, Square, and Triangle should inherit from TwoDimensionalShape, while Sphere, Cube, and Tetrahedron should inherit from ThreeDimensionalShape. -- Each TwoDimensionalShape should have the methods getArea() and getPerimeter(), which calculate the area and perimeter of the shape, respectively. Every Three DimensionalShape should have the methods getArea() and getVolume(), which respectively calculate the surface area and volume of the shape. Every class should have a member variable containing its dimensions for example, the Circle class should have a member variable describing its radius, while the Triangle class should have three member variables describing the length of each side. Note that the Tetrahedron cass should describe a regular tetrahedron, and as such, should only have one member variable. Interactive Session Create a Driver class with a main method to test your Shape hierarchy. The program should prompt the user to enter the type of shape they'd like to create, and then the shape's dimensions. If the shape is two dimensional, the program should print its area and its perimeter, and if it's a three dimensional shape, its surface area and volume. SAMPLE RUN #1: java Driver Hide Invisibles Enter 1) Two dimensional.shape< 2) Three dimensional shape:14 Enter< 1) Circle< 2) Square 3) Triangle: 1ª Enter radius of circle:1.56< Area: 7.65.4 Perimeter:.9.804 -- Highlight: None ooo Show Highlighted Only
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