I want to make a CSS for this code so the logo is in the center of the page and the text needs to be bigger and fits the page and evenly spaced. I also want to make the background color white and for the body to have a blue border. I also want the footer to have a blue background and centered.        Video Game History    Home  About Us  Contact Us    Home Page           The Early Ages     Today, video games make up a $100 billion global industry, and nearly two-thirds          of American homes have household members who play video games regularly.          And it’s really no wonder: Video games have been around for decades and span the gamut of platforms,          from arcade systems, to home consoles, to handheld consoles and mobile devices.         They’re also often at the forefront of computer technology.     Though video games are found today in homes worldwide,          they actually got their start in the research labs of scientists.          In 1952, for instance, British professor A.S. Douglas created OXO,          also known as noughts and crosses or a tic-tac-toe, as part of his doctoral         dissertation at the University of Cambridge.        And in 1958, William Higinbotham created         Tennis for Two on a large analog computer and connected oscilloscope screen          for the annual visitor’s day at the Brookhaven National Laboratory in Upton, New York.          In 1962, Steve Russell at the Massachusetts Institute of Technology invented Spacewar!,           a computer-based space combat video game for the PDP-1 (Programmed Data Processor-1),           then a cutting-edge computer mostly found at universities. It was the first video game           that could be played on multiple computer installations.           n 1967, developers at Sanders Associates, Inc., led by Ralph Baer, invented a prototype multiplayer,             multi-program video game system that could be played on a television. It was known as              “The Brown Box.”Baer, who’s sometimes referred to as Father of Video Games, licensed his device to Magnavox,               which sold the system to consumers as the Odyssey, the first video game home console,             in 1972. Over the next few years, the primitive Odyssey console would commercially fizzle and die out.             Yet, one of the Odyssey’s 28 games was the inspiration for Atari’s Pong,                 the first arcade video game, which the company released in 1972. In 1975,                 Atari released a home version of Pong, which was as successful as its arcade counterpart.                  Magnavox, along with Sanders Associates, would eventually sue Atari for copyright infringement.                   Atari settled and became an Odyssey licensee; over the next 20 years,                  Magnavox went on to win more than $100 million in copyright lawsuits related                   to the Odyssey and its video game patents.                   Video Game History, Made By Makayla Guess

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
icon
Related questions
Question
I want to make a CSS for this code so the logo is in the center of the page and the text needs to be bigger and fits the page and evenly spaced. I also want to make the background color white and for the body to have a blue border. I also want the footer to have a blue background and centered.
<!DOCTYPE html>
<html lang="en">
<head>
 <meta charset="UTF-8">
 <meta http-equiv="X-UA-Compatible" content="IE=edge">
 <meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="CSS/index.css">
 <title>Video Game History</title>
</head>
<body>
 <nav>
 <a href="index.html">Home</a>
 <a href="about.html">About Us</a>
 <a href="contact.html">Contact Us</a>
 </nav>
 <h1>Home Page</h1>
 <article>
    <img src="Images/Logo.png" alt="Video Game" height="80">
    <h2>The Early Ages</h2>
    <p>Today, video games make up a $100 billion global industry, and nearly two-thirds
         of American homes have household members who play video games regularly.
         And it’s really no wonder: Video games have been around for decades and span the gamut of platforms,
         from arcade systems, to home consoles, to handheld consoles and mobile devices.
        They’re also often at the forefront of computer technology.</p>
    <p>Though video games are found today in homes worldwide,
         they actually got their start in the research labs of scientists.
         In 1952, for instance, British professor A.S. Douglas created OXO,
         also known as noughts and crosses or a tic-tac-toe, as part of his doctoral
        dissertation at the University of Cambridge.</p>
       <p>And in 1958, William Higinbotham created
        Tennis for Two on a large analog computer and connected oscilloscope screen
         for the annual visitor’s day at the Brookhaven National Laboratory in Upton, New York.
         In 1962, Steve Russell at the Massachusetts Institute of Technology invented Spacewar!,
          a computer-based space combat video game for the PDP-1 (Programmed Data Processor-1),
          then a cutting-edge computer mostly found at universities. It was the first video game
          that could be played on multiple computer installations.</p>
          <p>n 1967, developers at Sanders Associates, Inc., led by Ralph Baer, invented a prototype multiplayer,
            multi-program video game system that could be played on a television. It was known as
             “The Brown Box.”Baer, who’s sometimes referred to as Father of Video Games, licensed his device to Magnavox,
              which sold the system to consumers as the Odyssey, the first video game home console,
            in 1972. Over the next few years, the primitive Odyssey console would commercially fizzle and die out. </p>
            <p> Yet, one of the Odyssey’s 28 games was the inspiration for Atari’s Pong,
                the first arcade video game, which the company released in 1972. In 1975,
                Atari released a home version of Pong, which was as successful as its arcade counterpart.
                 Magnavox, along with Sanders Associates, would eventually sue Atari for copyright infringement.
                  Atari settled and became an Odyssey licensee; over the next 20 years,
                 Magnavox went on to win more than $100 million in copyright lawsuits related
                  to the Odyssey and its video game patents.</p>
          <footer>
        <p>Video Game History, Made By Makayla Guess</p>
    </footer>
</body>
</html>
Expert Solution
trending now

Trending now

This is a popular solution!

steps

Step by step

Solved in 4 steps with 6 images

Blurred answer
Knowledge Booster
Hyperlinks
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
  • SEE MORE QUESTIONS
Recommended textbooks for you
Database System Concepts
Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education
Starting Out with Python (4th Edition)
Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON
Digital Fundamentals (11th Edition)
Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON
C How to Program (8th Edition)
C How to Program (8th Edition)
Computer Science
ISBN:
9780133976892
Author:
Paul J. Deitel, Harvey Deitel
Publisher:
PEARSON
Database Systems: Design, Implementation, & Manag…
Database Systems: Design, Implementation, & Manag…
Computer Science
ISBN:
9781337627900
Author:
Carlos Coronel, Steven Morris
Publisher:
Cengage Learning
Programmable Logic Controllers
Programmable Logic Controllers
Computer Science
ISBN:
9780073373843
Author:
Frank D. Petruzella
Publisher:
McGraw-Hill Education