I am trying to practice Java Programming and would like to see and example of a program so I can better understand ArrayList using generics, Asymptotics, Searching, and Sorting. All variables should be inaccessible from other classes and must require an instance to be accessed through, unless specified otherwise. All methods should be accessible from everywhere and must require an instance to be accessed through, unless specified otherwise. Make sure to reuse code when applicable. I only one part of the full program I am writing from you. This is for practice so I can better understand some areas I am having trouble with. Thank you IceCream.Java This class will describe a certain kind of dessert that Bob can pick: ice cream. Write this class so Bob can have ice cream. This class will have to extend the Dessert class. Variables: • int scoops – the number of scoops of ice cream you get • boolean cone – represents if the ice cream has a cone Constructor(s): • A constructor that takes in flavor, sweetness, scoops, and cone of the ice cream (in this order). • A constructor that takes in scoops and cone of the ice cream and sets flavor to vanilla and sweetness to 45.0. • A default constructor that assigns flavor to vanilla, sweetness to 45.0, scoops to 1, and cone to false. Methods: • toString o This method should properly override Dessert’s toString method. o It should return “This is a {flavor} ice cream with {scoops} scoops and has/does not have a cone.” o The “has/does not have” depends on the cone variable. • equals o This method should properly override Dessert’s equals method. o If two ice creams have the same flavor, sweetness, scoops, and cone then they are equal. • If necessary, add getters and setters for the variables in the class.
I am trying to practice Java Programming and would like to see and example of a program so I can better understand ArrayList using generics, Asymptotics, Searching, and Sorting. All variables should be inaccessible from other classes and must require an instance to be accessed through, unless specified otherwise. All methods should be accessible from everywhere and must require an instance to be accessed through, unless specified otherwise. Make sure to reuse code when applicable. I only one part of the full program I am writing from you. This is for practice so I can better understand some areas I am having trouble with. Thank you
IceCream.Java
This class will describe a certain kind of dessert that Bob can pick: ice cream. Write this class so Bob can have ice cream. This class will have to extend the Dessert class.
Variables:
• int scoops – the number of scoops of ice cream you get
• boolean cone – represents if the ice cream has a cone
Constructor(s):
• A constructor that takes in flavor, sweetness, scoops, and cone of the ice cream (in this order).
• A constructor that takes in scoops and cone of the ice cream and sets flavor to vanilla and sweetness to 45.0.
• A default constructor that assigns flavor to vanilla, sweetness to 45.0, scoops to 1, and cone to false.
Methods:
• toString
o This method should properly override Dessert’s toString method.
o It should return
“This is a {flavor} ice cream with {scoops} scoops and has/does not have a cone.”
o The “has/does not have” depends on the cone variable.
• equals
o This method should properly override Dessert’s equals method.
o If two ice creams have the same flavor, sweetness, scoops, and cone then they are equal.
• If necessary, add getters and setters for the variables in the class.
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