Family of Curves
A family of curves is a group of curves that are each described by a parametrization in which one or more variables are parameters. In general, the parameters have more complexity on the assembly of the curve than an ordinary linear transformation. These families appear commonly in the solution of differential equations. When a constant of integration is added, it is normally modified algebraically until it no longer replicates a plain linear transformation. The order of a differential equation depends on how many uncertain variables appear in the corresponding curve. The order of the differential equation acquired is two if two unknown variables exist in an equation belonging to this family.
XZ Plane
In order to understand XZ plane, it's helpful to understand two-dimensional and three-dimensional spaces. To plot a point on a plane, two numbers are needed, and these two numbers in the plane can be represented as an ordered pair (a,b) where a and b are real numbers and a is the horizontal coordinate and b is the vertical coordinate. This type of plane is called two-dimensional and it contains two perpendicular axes, the horizontal axis, and the vertical axis.
Euclidean Geometry
Geometry is the branch of mathematics that deals with flat surfaces like lines, angles, points, two-dimensional figures, etc. In Euclidean geometry, one studies the geometrical shapes that rely on different theorems and axioms. This (pure mathematics) geometry was introduced by the Greek mathematician Euclid, and that is why it is called Euclidean geometry. Euclid explained this in his book named 'elements'. Euclid's method in Euclidean geometry involves handling a small group of innately captivate axioms and incorporating many of these other propositions. The elements written by Euclid are the fundamentals for the study of geometry from a modern mathematical perspective. Elements comprise Euclidean theories, postulates, axioms, construction, and mathematical proofs of propositions.
Lines and Angles
In a two-dimensional plane, a line is simply a figure that joins two points. Usually, lines are used for presenting objects that are straight in shape and have minimal depth or width.
A forest ranger is in a forest 2 miles from a straight road. A car is located c miles down the road. The forest ranger can walk 2 miles per hour in the forest and travel 3 miles per hour along the road. In the picture below, the forest ranger walks in a straight line to a point x unit from the end of the road on the left, and then along the road.
The total travel time for the ranger to get to the car is the sum of the travel time in the forest and the travel time on the road. Write the total time T as a function of x, using the letter c for the distance from the end of the road on the left to the car.
T(x) =
Toward what point on the road should the ranger walk in order to minimize the travel time to the car if...
(a) c = 8 miles? (Numerical Answer ONLY)
x =
(b) c = 1/3 miles? Remember that the point must lie between the left end of the highway and the car. (Numerical Answer ONLY)
x =
Think about the case when c is an arbitrary number of miles. Toward what point should the ranger walk in this case?
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