hen: 1) Add a public class constant which set the maximum area to 40.0 2) Add another constructor with no parameters. 3) Add the main method to the class Room and define at least three objects, named rl, r2, and r3. 4) From the main method, test if r1, r2, and r3 have larger area than the class constant or not, an print “Big Room" or "Small Room", accordingly.
hen: 1) Add a public class constant which set the maximum area to 40.0 2) Add another constructor with no parameters. 3) Add the main method to the class Room and define at least three objects, named rl, r2, and r3. 4) From the main method, test if r1, r2, and r3 have larger area than the class constant or not, an print “Big Room" or "Small Room", accordingly.
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
Related questions
Question
convert uml to java

Transcribed Image Text:Room
- WindowNum: int
- length: double
- width: double
+ Room(int, double, double)
+ setWindowNum(int) : void
+ getWindowNum () : int
+ setLength(double) : void
+ getLength() : double
+ setWidth(double) : void
getWidth() : double
+ computeArea(): double
Then:
1) Add a public class constant which set the maximum area to 40.0
2) Add another constructor with no parameters.
3) Add the main method to the class Room and define at least three objects, named r1, r2, and r3.
4) From the main method, test if rl, r2, and r3 have larger area than the class constant or not, and
print “Big Room" or "Small Room", accordingly.
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