Help me write this class. You will write the Java file to define a class named Member. This class will be used to track the membership and status of a member of a private gym. The class will keep track of the person's name, phone number, and email address. It will also track the number of times the person enters the club, and tracks if they hold a particular position in the club. Think about what attributes are needed, and the appropriate data type. Each attribute should have an accessor; any whose values can be changed should have a mutator. Create any appropriate constructors. Attributes whose values will not changed, or those that require an initial value, MUST be set in constructors.
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Help me write this class.
You will write the Java file to define a class named Member. This class will be used to track
the membership and status of a member of a private gym.
The class will keep track of the person's name, phone number, and email address. It will also
track the number of times the person enters the club, and tracks if they hold a particular
position in the club.
Think about what attributes are needed, and the appropriate data type. Each attribute should
have an accessor; any whose values can be changed should have a mutator. Create any
appropriate constructors. Attributes whose values will not changed, or those that require an
initial value, MUST be set in constructors.
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