Hello  I need help please to create a function that will return the distance between the invoking Character object and a parameter Character object as the total of steps it would take from one object to the other. For example, · The distance between a character at (0, 0) and another character at (1, 2) would be 3. · The distance between a character at (0, 0) and another character at (2, 1) would be 3. · The distance between a character at (2, 1) and another character at (1, 2) would be 2.

Computer Networking: A Top-Down Approach (7th Edition)
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Hello  I need help please to create a function that will return the distance between the invoking Character object and a parameter Character object as the total of steps it would take from one object to the other. For example,

· The distance between a character at (0, 0) and another character at (1, 2) would be 3.

· The distance between a character at (0, 0) and another character at (2, 1) would be 3.

· The distance between a character at (2, 1) and another character at (1, 2) would be 2.

 

Using this character class:

#ifndef CHARACTER_H
#define CHARACTER_H

class Character {
  private:
    static unsigned max_x;
    static unsigned max_y;
    unsigned x_, y_;  //where the character is located
  public:
    static void setLimits(unsigned w, unsigned h);

    Character(); 
    Character(unsigned x, unsigned y);
   
    //to return the coordinates of location_
    std::string to_string() const;

    //mutators
    void setLocation(unsigned x, unsigned y);
    void moveLeft();
    void moveRight();
    void moveUp();
    void moveDown();
};

#endif

 

 

Expert Solution
Step 1 : Code (Character.h)
#ifndef CHARACTER_H
#define CHARACTER_H

class Character {
  private:
    static unsigned max_x;
    static unsigned max_y;
    unsigned x_, y_;  //where the character is located
  public:
    static void setLimits(unsigned w, unsigned h);

    Character();
    Character(unsigned x, unsigned y);
   
    //to return the coordinates of location_
    std::string to_string() const;

    //mutators
    void setLocation(unsigned x, unsigned y);
    void moveLeft();
    void moveRight();
    void moveUp();
    void moveDown();
    int distance(Character c1);
};

#endif
 
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