Goal 1: Update the Fractions Class Note: In this checkpoint 1. we will reduce fractions (i.e. 15/18 SHOULD be reduced to 5/6), 2. we will add the "const" keyword to our member functions. See the zyBooks section 8.5 for a refresher on why const is added to some member functions. Update Member functions: 1. The parameterized constructor should check to make sure that the second parameter is not a O by using the statement assert(denominatorParameter 1- 0); assert() is not the best way to handle this, but it will have to do until we study exception handling. 2. Add the const keyword to your methods wherever appropriate and also make sure to pass objects by reference. Your class may still work correctly even if you don't do this correctly, so this will require extra care! 3. Add a private "simplify()" function to your class, which will reduce your fraction (for example, 15/18 becomes 5/6). Following is an algorithm that you may use for your simplify function. algorithm: finds the greatest common factor of numerator and denominator and then divides both numerator and denominator by the result. The greatest common factor is found by starting at the numerator or denominator, whichever is least, and decrementing until a number is found that goes evenly into both numerator and denominator. Fractions should not be simply reduced upon output, they should be stored in reduced form at all times. In other words, you should ensure that all Fraction objects are reduced before the end of any member function. Call simplify() from the appropriate member functions (For most of you there will be 5 places where you need to call it. This, however, depends on how you write the class, so don't assume you are wrong if you don't have exactly 5). New Member functions: You will add four member functions to your Fraction class: I. Copy Constructor, II. Overloaded Assignment Operator (-), III. Overloaded equality operator (--). This function has the same functionality as the IsEqual method before. IV. Overloaded output operator (<<). This function has the same functionality as the print method before but with one change: if the numerator is O or the denominator is 1, it only displays the numerator; otherwise, it displays both the numerator and the denominator. See this example for how to override the << operator. We will also discuss this in class. Note: You may review these methods from Lab 06 Part 2. Note that, the Fraction class does not have any member variables that are dynamically allocated. Sample Output Here is a new client program (mainB.CRR) to test your program. Copy the contents of this file to your current project and run the project. The output that should be produced when the provided client program is run with your class is given below so that you can check your results. The product of 9/8 and 2/3 is 3/4 The quotient of 9/8 and 2/3 is 27/16 The sum of 9/8 and 2/3 is 43/24 The difference of 9/8 and 2/3 is 11/24 The two Fractions (9/8 and 2/3) are not equal. The two Fractions (3/4 and 3/45 are equal. The product of 0 and 3/4 is 0 The quotient of 3/4 and 3/4 is 1 The sum of 4/5 and 6/5 is 2
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
C++ Code: Fractions and Recipes



- Start.
Create a
Fraction
class with private membersnumerator
anddenominator
. It has methods to find the greatest common divisor (GCD) and simplify the fraction.Overload operators for multiplication, division, addition, and subtraction for the
Fraction
class.Create a
Recipe
class with private members for the recipe name, ingredient names, and ingredient quantities.Implement methods in the
Recipe
class to get the number of ingredients and overload the output operator for displaying recipes.In the
main
function, createFraction
objectsa
,b
,c
, andd
and perform arithmetic operations on them. Display the results and check if the twoFraction
objects are equal.Create
Recipe
objectsrecipe1
andrecipe2
with ingredient names and quantities, and then display the recipes.- End.
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