Franklin Electronics produces video games in three market categories: commercial, home, and miniature. Franklin has traditionally allocated overhead costs to the three products using the companywide allocation base of direct labor hours. The company recently implemented an ABC system when it installed computer-controlled assembly stations that rendered the traditional costing system ineffective. In implementing the ABC system, the company identified the following activity cost pools and cost drivers: Category Unit Batch Total Pooled Cost $ 388,000 215.400 Types of Costs Indirect labor wages, supplies, factory utilities, machine Materials handling inventory storage labor for maintenance Cost Driver Machine hours Number of production orders

FINANCIAL ACCOUNTING
10th Edition
ISBN:9781259964947
Author:Libby
Publisher:Libby
Chapter1: Financial Statements And Business Decisions
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a. Determine the total cost and cost per unit for each product line, assuming that overhead costs are allocated to each product line
using direct labor hours as a companywide allocation base. Also determine the combined cost of all three product lines.
b. Determine the total cost and cost per unit for each product line, assuming that an ABC system is used to allocate overhead costs.
Determine the combined cost of all three product lines.
(For all requirements, round intermediate calculations for allocation rates to 2 decimal places and all other calculations to the
nearest whole dollar. Round "Cost per Unit" to 2 decimal places. Round your answers for "Total Cost" to the nearest whole dollar
amount.)
a.
b.
Type of Product
Commercial
Home
Miniature
Combined total
Commercial
Home
Miniature
Combined total
$
$
Total Cost
0
0
Cost per Unit
Transcribed Image Text:Required a. Determine the total cost and cost per unit for each product line, assuming that overhead costs are allocated to each product line using direct labor hours as a companywide allocation base. Also determine the combined cost of all three product lines. b. Determine the total cost and cost per unit for each product line, assuming that an ABC system is used to allocate overhead costs. Determine the combined cost of all three product lines. (For all requirements, round intermediate calculations for allocation rates to 2 decimal places and all other calculations to the nearest whole dollar. Round "Cost per Unit" to 2 decimal places. Round your answers for "Total Cost" to the nearest whole dollar amount.) a. b. Type of Product Commercial Home Miniature Combined total Commercial Home Miniature Combined total $ $ Total Cost 0 0 Cost per Unit
Franklin Electronics produces video games in three market categories: commercial, home, and miniature. Franklin has traditionally
allocated overhead costs to the three products using the companywide allocation base of direct labor hours. The company recently
implemented an ABC system when it installed computer-controlled assembly stations that rendered the traditional costing system
ineffective. In implementing the ABC system, the company identified the following activity cost pools and cost drivers:
Category
Unit
Batch
Product
Facility
Total Pooled Cost
$ 388,000
215,400
112,600
307,000
Types of Costs
Indirect labor wages, supplies, factory utilities, machine
Direct materials cost
Direct labor cost
Number of labor hours
Number of machine hours
Number of production orders
Research and development time
Number of units
Square footage
maintenance
Materials handling, inventory storage, labor for
setups, packaging, labeling and shipping, scheduling
Research and development
Rent, general utilities, maintenance, facility depreciation,
admin. salaries
Additional data for each of the product lines follow:
Commercial
$ 25.07/unit
$10.35/hour
6,000
10,000
200
10%
15,000
20,000
Home
$15.07/unit
$ 8.35/hour
12,000
45,000
2,000
20%
45,000
50,000
Miniature
$ 12.07/unit
$9.35/hour
2,000
25,000
800
70%
14,000
30,000
Machine hours
Number of production orders
Time spent by research department
Square footage
Total
20,000
80,000
3,000
Cost Driver
100%
74,000
100,000
Transcribed Image Text:Franklin Electronics produces video games in three market categories: commercial, home, and miniature. Franklin has traditionally allocated overhead costs to the three products using the companywide allocation base of direct labor hours. The company recently implemented an ABC system when it installed computer-controlled assembly stations that rendered the traditional costing system ineffective. In implementing the ABC system, the company identified the following activity cost pools and cost drivers: Category Unit Batch Product Facility Total Pooled Cost $ 388,000 215,400 112,600 307,000 Types of Costs Indirect labor wages, supplies, factory utilities, machine Direct materials cost Direct labor cost Number of labor hours Number of machine hours Number of production orders Research and development time Number of units Square footage maintenance Materials handling, inventory storage, labor for setups, packaging, labeling and shipping, scheduling Research and development Rent, general utilities, maintenance, facility depreciation, admin. salaries Additional data for each of the product lines follow: Commercial $ 25.07/unit $10.35/hour 6,000 10,000 200 10% 15,000 20,000 Home $15.07/unit $ 8.35/hour 12,000 45,000 2,000 20% 45,000 50,000 Miniature $ 12.07/unit $9.35/hour 2,000 25,000 800 70% 14,000 30,000 Machine hours Number of production orders Time spent by research department Square footage Total 20,000 80,000 3,000 Cost Driver 100% 74,000 100,000
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