Find all the errors in the C++ code below:

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
Question

Solve within 30 minutes please

Avoid plagiarism.

b) Find all the errors in the C++ code below:
class Point {
private:
int x, y;
public:
Point(int x 0, int y = 0);
int getX() const; // Getters
int getY() const;
void setX(int x); // Setters
void setY(int y);
};
Point::Point(int x, int y) : x(x), y(y) { } // Using initializer list
// Getters
int Point::getX() const { return x; }
int Point::getY() const { return y; }
// Setters
void Point::setX(int x) { this->x = x; }
void Point::setY(int y) { this->y = y; }
// Public Functions
void print() const {
cout « "(" <« x « "," « y « ")" « endl;
}
// Member function overloading '+' operator
void Point::operator+(Point rhs) const {
return Point (x + rhs.x, y + rhs.y);
}
int main() {
Point p1(1, 2), p2(4, 5);
// Use overloaded operator +
Point p3 = p1 + p2;
p1.print (); // (1,2)
p2.print (); // (4,5)
p3.print(); // (5,7)
Point p5 = p1 + p2 + p3 + p4;
p5.print (); // (15,21)
cout<<p5.x;
return 0;
}
Transcribed Image Text:b) Find all the errors in the C++ code below: class Point { private: int x, y; public: Point(int x 0, int y = 0); int getX() const; // Getters int getY() const; void setX(int x); // Setters void setY(int y); }; Point::Point(int x, int y) : x(x), y(y) { } // Using initializer list // Getters int Point::getX() const { return x; } int Point::getY() const { return y; } // Setters void Point::setX(int x) { this->x = x; } void Point::setY(int y) { this->y = y; } // Public Functions void print() const { cout « "(" <« x « "," « y « ")" « endl; } // Member function overloading '+' operator void Point::operator+(Point rhs) const { return Point (x + rhs.x, y + rhs.y); } int main() { Point p1(1, 2), p2(4, 5); // Use overloaded operator + Point p3 = p1 + p2; p1.print (); // (1,2) p2.print (); // (4,5) p3.print(); // (5,7) Point p5 = p1 + p2 + p3 + p4; p5.print (); // (15,21) cout<<p5.x; return 0; }
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