Explain and illustrate the differences between local illumination and global illumination as they apply to computer graphics
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Explain and illustrate the differences between local illumination and global illumination as they apply to
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- In the context of computer graphics, please explain what is meant by "local" and "global" lighting, and demonstrate some examples of both types of illumination.What distinguishes vector graphics from raster graphics is the resolution of the image.What does the term "computer graphics transformation" mean? In computer graphics, note the features of linear and rotational transformations.
- What role do color spaces and gamma correction play in the accurate representation of colors in 3D graphics?What is interesting about orthographic projections in computer graphics and visulization? Why are they useful and where could it be applied?Explain "local" and "global" lighting in computer graphics and provide examples?
- How do real-time ray tracing and traditional ray tracing differ in terms of processes and outcomes in 3D graphics?We have been discussing clipping and rasterization concepts in computer graphics. This is described as moving from "geometry to pixel". In your own words, define and discuss rasterization. Provide at least 2 examplesWhere do Vector and Raster graphics vary from one another?