Every circle has a center and a radius. Given the radius, we can determine the circle's area and circumference. Given the center, we can determine its position in the x-y plane. The center of a circle is a point in the x-y plane. Design the class Circle that can store the radius and center of the circle. Because the center is a point in the x-y plane and you designed the class to capture the properties of a point in Programming Exercise 3, you must derive the class Circle from the class Point. You should be able to perform the usual operations on a circle, such as setting the radius, printing the radius, calculating and printing the area and circumference, and carrying out the usual operations on the center.
Every circle has a center and a radius. Given the radius, we can determine the circle's area and circumference. Given the center, we can determine its position in the x-y plane. The center of a circle is a point in the x-y plane. Design the class Circle that can store the radius and center of the circle. Because the center is a point in the x-y plane and you designed the class to capture the properties of a point in Programming Exercise 3, you must derive the class Circle from the class Point. You should be able to perform the usual operations on a circle, such as setting the radius, printing the radius, calculating and printing the area and circumference, and carrying out the usual operations on the center.
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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