es of the game are to knock down all ten pins. game session consists of throwing the ball twice to knc knock down all the pins with the first ball, it is called knock down all the pins with the second ball, it is call game session consists of ten seconds. If you bowl a str ng is based on the number of pins you knock down in ame screen should look something like this but it is up

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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You are requested to develop a simple bowling game in HaxeFlixel. This is a one player game that will be played using the keyboard and/or mouse.
The rules of the game are to knock down all ten pins.
• Each game session consists of throwing the ball twice to knock down all the pins
• If you knock down all the pins with the first ball, it is called a "strike"
• If you knock down all the pins with the second ball, it is called a "spare"
• Each game session consists of ten seconds. If you bowl a strike in the tenth second, you get two more balls. If you throw a spare, you get one more
ball.
• Scoring is based on the number of pins you knock down in five sessions.
Your game screen should look something like this but it is up to you create similar designs:
2
63
505
931
6
on
Grading Criteria
Transcribed Image Text:You are requested to develop a simple bowling game in HaxeFlixel. This is a one player game that will be played using the keyboard and/or mouse. The rules of the game are to knock down all ten pins. • Each game session consists of throwing the ball twice to knock down all the pins • If you knock down all the pins with the first ball, it is called a "strike" • If you knock down all the pins with the second ball, it is called a "spare" • Each game session consists of ten seconds. If you bowl a strike in the tenth second, you get two more balls. If you throw a spare, you get one more ball. • Scoring is based on the number of pins you knock down in five sessions. Your game screen should look something like this but it is up to you create similar designs: 2 63 505 931 6 on Grading Criteria
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