Dungeons and Dragons: Part A A 20-sided die is often used in tabletop role-playing games like Dungeons and Dragons. During the game players may face something called a "skill check" where they must roll a 20-sided die and get a result equal to or above a given value. For example, a player may be required to roll a 15 or above in order to succeed and pass the skill check. Rolling a 14 or lower would be a failure. If the player rolls the die 10 times in a row, what is the expected number of rolls that would pass the skill check by rolling as a 15 or higher?
Dungeons and Dragons: Part A A 20-sided die is often used in tabletop role-playing games like Dungeons and Dragons. During the game players may face something called a "skill check" where they must roll a 20-sided die and get a result equal to or above a given value. For example, a player may be required to roll a 15 or above in order to succeed and pass the skill check. Rolling a 14 or lower would be a failure. If the player rolls the die 10 times in a row, what is the expected number of rolls that would pass the skill check by rolling as a 15 or higher?
A First Course in Probability (10th Edition)
10th Edition
ISBN:9780134753119
Author:Sheldon Ross
Publisher:Sheldon Ross
Chapter1: Combinatorial Analysis
Section: Chapter Questions
Problem 1.1P: a. How many different 7-place license plates are possible if the first 2 places are for letters and...
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Dungeons and Dragons: Part A
A 20-sided die is often used in tabletop role-playing games like Dungeons and Dragons. During the game players may face something called a "skill check" where they must roll a 20-sided die and get a result equal to or above a given value. For example, a player may be required to roll a 15 or above in order to succeed and pass the skill check. Rolling a 14 or lower would be a failure.
If the player rolls the die 10 times in a row, what is the expected number of rolls that would pass the skill check by rolling as a 15 or higher?
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