Draw these on the given diagram: Associations (aggregations/compositions if needed) with names and multiplicities, generalization, attributes (with visibility and attribute types).
Draw these on the given diagram: Associations (aggregations/compositions if needed) with names and multiplicities, generalization, attributes (with visibility and attribute types).
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
Related questions
Question
Draw these on the given diagram:
Associations (aggregations/compositions if needed) with names and multiplicities, generalization, attributes (with
visibility and attribute types).

Transcribed Image Text:Village
- name : String
- heroes: ArrayList
+ addHero(hero:
Hero): void
+ getName(): String
+ getsize(): int
Character
- name : String
+ skills: ArrayList
- fights: ArrayList
+ addSkill(skill: Skill): void
+ addFight(fight: Fight) : void
+ getSkills(): ArrayList
+ getFights(): ArrayList
+ getName(): String
Skill
- name : String
Good
Evil
Score
- win boolean
- c Character
+
getWin() boolean
+ getPerson(): Character
Hero
- village : Village
- percentWins: double
-
wins int
- total : int
+ make (name: String):
Hero
+ getWins() int
+ getTotal(): int
+ getRank() double.
+ getVillage(): Village
+ calculate Totals(): void
Villain
- lair Lair
- percentWins: double.
- wins : int
- total int
+ spawn (name: String) : Villain
+ getWins(): int
+
getTotal int
+ getRank(): double
+ getLair(): Lair
- calculate Totals():void
Lair
- name: String
villains: ArrayList
-
+ addVillain(villain Villain)
void
+ getSize(): int
Fight
-results: Score
- match(): boolean
+ heroResult(): boolean
+ villainResult(): boolean
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