Design the Player class so that the code gives the expected output. [You are not allowed to change the code below]

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
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#this is a python program

#topic: OOP

Design the Player class so that the code gives the expected output. [You are not allowed to change the code below] 

# Write Your Class Code Here 

player1 = Player() 

player1.name = "Ronaldo" 

player1.jersy_number = 9 

player1.position = "Striker" 

print("Name of the Player:", player1.name) 

print("Jersey Number of player:", player1.jersy_number) print("Position of player:", player1.position) 

print(“===========================”) 

player2 = Player() 

player2.name = "Neuer" 

player2.jersy_number = 1 

player2.position = "Goal Keeper" 

print("Name of the player:", player2.name) 

print("Jersey Number of player:", player2.jersy_number) print("Position of player:", player2.position) 

Output: 

Name of the Player: Ronaldo 

Jersy Number of player: 9 

Position of player: Striker 

=========================== 

Name of the player: Neuer 

Jersy Number of player: 1 

Position of player: Goal Keeper

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