Design a two-factor ANOVA with variables of interest (personal, academic, career). In addition state your 3 hypothesis (2 main effects, 1 interaction). Example: Two-Factor ANOVA to evaluate the effect of Video Game Violence and Grade on Aggression  Factors 1. Factor A: Video Game Violence level (3 levels: low, moderate, high)  2. Factor B: Grade level (4 levels: 1st grade, 2nd grade, 3rd grade, 4th grade)  3. Dependent Variable: Aggression  Hypothesis Tests 1. Video Game Violence level affects Aggression 2. Grade level affects Aggression  3. Interaction between Video Game Violence level and Grade level: video game violence level will affect aggression but only for 3rd and 4th graders but not for 1st and 2nd graders.  INCLUDED ABOVE IS AN EXAMPLE. THIS IS NOT AN ESSAY QUESTION OR INCOMPLETE. THIS HAS BEEN REJECTED TWICE PLEASE DON'T DO THE SAME.

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Design a two-factor ANOVA with variables of interest (personal, academic, career). In addition state your 3 hypothesis (2 main effects, 1 interaction).


Example:

Two-Factor ANOVA to evaluate the effect of Video Game Violence and Grade on Aggression 

Factors
1. Factor A: Video Game Violence level (3 levels: low, moderate, high) 
2. Factor B: Grade level (4 levels: 1st grade, 2nd grade, 3rd grade, 4th grade) 
3. Dependent Variable: Aggression 

Hypothesis Tests
1. Video Game Violence level affects Aggression
2. Grade level affects Aggression 
3. Interaction between Video Game Violence level and Grade level: video game violence level will affect aggression but only for 3rd and 4th graders but not for 1st and 2nd graders. 

INCLUDED ABOVE IS AN EXAMPLE. THIS IS NOT AN ESSAY QUESTION OR INCOMPLETE. THIS HAS BEEN REJECTED TWICE PLEASE DON'T DO THE SAME.

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