Define the class bankAccount to implement the basic properties of a bank account. An object of this class should store the following data: Account holder’s name (string), account number (int), account type (string, checking/saving), balance (double), and interest rate (double). (Store interest rate as a decimal number.) Add appropriate member functions to manipulate an object. Use a static member in the class to automatically assign account numbers. Also declare an array of 10 components of type bankAccount to process up to 10 customers and write a program to illustrate how to use your class.
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Define the class bankAccount to implement the basic properties of a bank account. An object of this class should store the following data: Account holder’s name (string), account number (int), account type (string, checking/saving), balance (double), and interest rate (double). (Store interest rate as a decimal number.) Add appropriate member functions to manipulate an object. Use a static member in the class to automatically assign account numbers. Also declare an array of 10 components of type bankAccount to process up to 10 customers and write a program to illustrate how to use your class.
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