Define a function drawCircle. This function should expect a Turtle object, the coordinates of the circle's center point, and the circle's radius as arguments. The function should draw the specified circle. The algorithm should draw the circle's circumference by turning 3 degrees and moving a given distance 120 times. Calculate the distance moved with the formula 2.0 x π * radius + 120.0. Define a function main that will draw a circle with the following parameters when the program is run: • X= 50 • Y = 75 • Radius = 100

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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When I run this code I get this output please fix

Define a function drawCircle. This
function should expect a Turtle
object, the coordinates of the circle's
center point, and the circle's radius as
arguments. The function should draw
the specified circle. The algorithm
should draw the circle's circumference
by turning 3 degrees and moving a
given distance 120 times. Calculate
the distance moved with the formula
2.0 × TT * radius + 120.0.
Define a function main that will draw
a circle with the following parameters
when the program is run:
• X= 50
• Y = 75
Radius 100
=
Transcribed Image Text:Define a function drawCircle. This function should expect a Turtle object, the coordinates of the circle's center point, and the circle's radius as arguments. The function should draw the specified circle. The algorithm should draw the circle's circumference by turning 3 degrees and moving a given distance 120 times. Calculate the distance moved with the formula 2.0 × TT * radius + 120.0. Define a function main that will draw a circle with the following parameters when the program is run: • X= 50 • Y = 75 Radius 100 =
circle.py
+
1 #Write your program below:
2 import turtle
3 import math
4 def draw_circle(turtleobj,x,y,radius):
5
6
angle-360/120
7 turtleobj.penup()
8 turtleobj.goto(x,y)
9
turtleobj.pendown()
10
11
12
13
14 def main():
15
16
17
18
19
20
distance=2*radius*math.sin(math.pi/120)
for repeat in range(120):
turtleobj.forward (distance)
turtleobj.left(angle)
#Define a function main that will draw a circle with
#x=50, y=75, radius=100
x=50
y=75
radius=100
turtle.title('circle')
turtle.setup(800, 800,0,0)
vy=turtle. Turtle()
vy.color('red')
draw_circle (vy, x,y,radius)
turtle.done
21
22
23
24
25
26 main()
27
28
29
Skulpt
+
AttributeError: '<invalid type>' object has no attribute 'title' on line 20
Transcribed Image Text:circle.py + 1 #Write your program below: 2 import turtle 3 import math 4 def draw_circle(turtleobj,x,y,radius): 5 6 angle-360/120 7 turtleobj.penup() 8 turtleobj.goto(x,y) 9 turtleobj.pendown() 10 11 12 13 14 def main(): 15 16 17 18 19 20 distance=2*radius*math.sin(math.pi/120) for repeat in range(120): turtleobj.forward (distance) turtleobj.left(angle) #Define a function main that will draw a circle with #x=50, y=75, radius=100 x=50 y=75 radius=100 turtle.title('circle') turtle.setup(800, 800,0,0) vy=turtle. Turtle() vy.color('red') draw_circle (vy, x,y,radius) turtle.done 21 22 23 24 25 26 main() 27 28 29 Skulpt + AttributeError: '<invalid type>' object has no attribute 'title' on line 20
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