Define a class named CandyDistributor. A CandyDistributor object represents a hungry child who is going to divide a set of candies between herself and her hungry sibling. This will be done fairly by alternating who gets a candy. Each CandyDistributor object should have the following method:
Define a class named CandyDistributor. A CandyDistributor object represents a hungry child who is going to divide a set of candies between herself and her hungry sibling. This will be done fairly by alternating who gets a candy. Each CandyDistributor object should have the following method:
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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![3. Define a class named CandYDistributor. A CandyDistributor object represents a hungry child who is
going to divide a set of candies between herself and her hungry sibling. This will be done fairly by
alternating who gets a candy. Each CandyDistributor object should have the following method:
public void nextCandy ()
Each time nextCandy is called, the method prints a message about who gets a candy, and how many candies
that person has. Each call to nextCandy produces a single line of output. The code below constructs a
CandyDistributor object and calls its nextCandy 8 times. The output appears at right.
public class TestCandy {
public static void main (String[] args) {
CandyDistributor nice =
nice.nextCandy ();
nice.nextCandy ();
nice.nextCandy ();
nice.nextCandy();
nice.nextCandy ();
nice.nextCandy ();
nice.nextCandy ();
nice.nextCandy ();
}
new CandyDistributor();
// 1 for you.
// 1 for me.
// 2 for you.
// 2 for me.
// 3 for you.
// 3 for me.
// 4 for you.
// 4 for me.](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F600106ee-dc0f-4694-93fc-e1dd417feaa5%2F89154ce6-d727-4a2b-8d99-af4dd4e2d138%2Fpbd28zo_processed.png&w=3840&q=75)
Transcribed Image Text:3. Define a class named CandYDistributor. A CandyDistributor object represents a hungry child who is
going to divide a set of candies between herself and her hungry sibling. This will be done fairly by
alternating who gets a candy. Each CandyDistributor object should have the following method:
public void nextCandy ()
Each time nextCandy is called, the method prints a message about who gets a candy, and how many candies
that person has. Each call to nextCandy produces a single line of output. The code below constructs a
CandyDistributor object and calls its nextCandy 8 times. The output appears at right.
public class TestCandy {
public static void main (String[] args) {
CandyDistributor nice =
nice.nextCandy ();
nice.nextCandy ();
nice.nextCandy ();
nice.nextCandy();
nice.nextCandy ();
nice.nextCandy ();
nice.nextCandy ();
nice.nextCandy ();
}
new CandyDistributor();
// 1 for you.
// 1 for me.
// 2 for you.
// 2 for me.
// 3 for you.
// 3 for me.
// 4 for you.
// 4 for me.
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