d provide a solution using Raptor Flowcharting tool? I understand the bugs. I wish to see the solution in Raptor. Either in Raptor for Windows or Raptor Avalonia. I'm having some difficulty using the Ra
d provide a solution using Raptor Flowcharting tool? I understand the bugs. I wish to see the solution in Raptor. Either in Raptor for Windows or Raptor Avalonia. I'm having some difficulty using the Ra
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Can you please debug this and provide a solution using Raptor Flowcharting tool?
I understand the bugs. I wish to see the solution in Raptor. Either in Raptor for Windows or Raptor Avalonia.
I'm having some difficulty using the Raptor Application and need the solution in raptor.

Transcribed Image Text:### Flowchart for a Product Ordering Program
This flowchart illustrates the logic of a program that prompts users for names and quantities for a $2.00 product, displaying the total cost for each user until "XXX" is entered.
#### Main Components:
1. **Start**: The process begins here.
2. **Declarations**:
- `string name`
- `num quantity`
- `num PRICE_EACH = 2.00`
- `num total`
- `string PROMPT1 = "Enter name"`
- `string PROMPT2 = "Enter quantity"`
- `string QUIT = "XXX"`
- `string END_MSG = "END of job"`
3. **Housekeeping Function**:
- **Outputs**: PROMPT1 ("Enter name")
- **Inputs**: name
- Then, returns control to the main flow.
4. **Decision Node** "name = QUIT?":
- **Yes**: Proceeds to `endOfJob()` function.
- **No**: Continues to the `detailLoop()` function.
5. **Detail Loop Function**:
- **Outputs**: PROMPT2 ("Enter quantity")
- **Inputs**: quantity
- **Calculates**: `total = quantity * PRICE_EACH`
- **Displays**: Outputs name and total
- **Outputs**: PROMPT1 again, prompting the next entry.
- Returns to the main flow.
6. **End of Job Function**:
- **Outputs**: END_MSG ("END of job")
- Stops the process.
This structured approach ensures that the program efficiently captures user input, calculates totals, and terminates when instructed by the user's input of "XXX".
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