d= (4, - 1) and 6= (-1, -4). Represent a+ bby using the head to tail method. Use the Vector tool to draw the vectors, complete the head to tail method, and draw a- Do not draw any unnecessary vectors. To use the Vector tool, select the initial point and then the terminal point. + Move Vector * Undo + Redo x Reset
d= (4, - 1) and 6= (-1, -4). Represent a+ bby using the head to tail method. Use the Vector tool to draw the vectors, complete the head to tail method, and draw a- Do not draw any unnecessary vectors. To use the Vector tool, select the initial point and then the terminal point. + Move Vector * Undo + Redo x Reset
Calculus: Early Transcendentals
8th Edition
ISBN:9781285741550
Author:James Stewart
Publisher:James Stewart
Chapter1: Functions And Models
Section: Chapter Questions
Problem 1RCC: (a) What is a function? What are its domain and range? (b) What is the graph of a function? (c) How...
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
Transcribed Image Text:### Vectors and Their Addition: Head to Tail Method
#### Given Vectors:
\( \vec{a} = \langle 3, -1 \rangle \) and \( \vec{b} = \langle -1, -4 \rangle \).
#### Task:
Represent \( \vec{a} + \vec{b} \) by using the head to tail method.
#### Instructions:
1. **Draw the Vectors**:
- Use the Vector tool to draw the vectors.
- Complete the head to tail method.
2. **Specific Details**:
- Draw \( \vec{a} \) first.
- Then, from the terminal point of \( \vec{a} \), draw \( \vec{b} \).
- Do not draw any unnecessary vectors.
#### Using the Vector Tool:
- **Select the Vector Tool**: Use the "Vector" option from the toolbar.
- **Drawing a Vector**: Click on the initial point, then click on the terminal point to draw the vector.
- **Editing Options**: You have options to move vectors, undo actions, redo actions, and reset the grid.
#### Graph Explanation:
- **Axes**: The graph displayed is a coordinate plane with x and y axes ranging from -10 to 10.
- **Grid**: The grid is composed of small squares with one square unit each, making it easy to plot points and draw vectors accurately.
- **Toolbar**: There is a toolbar on the graph with options:
- **Move**: Allows you to move vectors.
- **Vector**: The tool to draw vectors.
- **Undo**: Reverts the last action.
- **Redo**: Redoes the last undone action.
- **Reset**: Clears the graph and resets it to its original state.
By following these instructions, you can visually represent the addition of the two vectors \( \vec{a} \) and \( \vec{b} \) accurately on the coordinate plane using the head to tail method.
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