Create structured, commented Python 3 code to determine any individual number's position on the roulette table. The user should input any number between 0-36 and the program should calculate and output: 1. If the chosen number is odd, even or zero 2. If the chosen number is high, low or zero 3. If the chosen number is first dozen, second dozen, third dozen or zero 4. If the chosen number is in the first column, second column, third column or zero
Create structured, commented Python 3 code to determine any individual number's position on the roulette table. The user should input any number between 0-36 and the program should calculate and output: 1. If the chosen number is odd, even or zero 2. If the chosen number is high, low or zero 3. If the chosen number is first dozen, second dozen, third dozen or zero 4. If the chosen number is in the first column, second column, third column or zero
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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![ASSIGNMENT BRIEF
Introduction
Roulette is a popular casino game named after the French word for 'little wheel'. In the game, players
may choose to place bets on single numbers or various groupings which will determine their payout.
To determine the winning number a ball is spun in the opposite direction of a spinning wheel. As the
ball loses momentum it comes to rest in one of the slots of the wheel.
Winnings are then paid to anyone who places a successful bet.
n 00
2.
1ST12
2ND12
3RD12
1T018 EVEN
ODD |19то36
Figure 1: Layout of a European roulette table
Numbers can be classified in several ways:
1. Red or Black
2. Odd or Even
3. High or Low - if a number is in the first half of the table it is considered low (1-18).
If a number is in the second half of the table, it is considered high (19-36).
4. Dozens - a number can be in the first dozen(1-12), second dozen (13-24) or third dozen (25-36)
5. Columns - A number may be in any of the three columns of the table
6. Zero - the number '0' is green in colour and has its own classification
Your Task
Create structured, commented Python 3 code to determine any individual number's position on the
roulette table.
The user should input any number between 0-36 and the program should calculate and output:
1. If the chosen number is odd, even or zero
2. If the chosen number is high, low or zero
3. If the chosen number is first dozen, second dozen, third dozen or zero
4. If the chosen number is in the first column, second column, third column or zero
16 17| 18.
19 20 21.
Iz oz L61.
tz sz zz
34
35
2ro1| 2r01 | 2ro1](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2Fcbd1b9f5-cdb1-4abc-9fb4-5ca339b5bfd8%2F995c51a0-096e-483f-9c71-081467b142ee%2Fz7t104_processed.png&w=3840&q=75)
Transcribed Image Text:ASSIGNMENT BRIEF
Introduction
Roulette is a popular casino game named after the French word for 'little wheel'. In the game, players
may choose to place bets on single numbers or various groupings which will determine their payout.
To determine the winning number a ball is spun in the opposite direction of a spinning wheel. As the
ball loses momentum it comes to rest in one of the slots of the wheel.
Winnings are then paid to anyone who places a successful bet.
n 00
2.
1ST12
2ND12
3RD12
1T018 EVEN
ODD |19то36
Figure 1: Layout of a European roulette table
Numbers can be classified in several ways:
1. Red or Black
2. Odd or Even
3. High or Low - if a number is in the first half of the table it is considered low (1-18).
If a number is in the second half of the table, it is considered high (19-36).
4. Dozens - a number can be in the first dozen(1-12), second dozen (13-24) or third dozen (25-36)
5. Columns - A number may be in any of the three columns of the table
6. Zero - the number '0' is green in colour and has its own classification
Your Task
Create structured, commented Python 3 code to determine any individual number's position on the
roulette table.
The user should input any number between 0-36 and the program should calculate and output:
1. If the chosen number is odd, even or zero
2. If the chosen number is high, low or zero
3. If the chosen number is first dozen, second dozen, third dozen or zero
4. If the chosen number is in the first column, second column, third column or zero
16 17| 18.
19 20 21.
Iz oz L61.
tz sz zz
34
35
2ro1| 2r01 | 2ro1
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