Create a standard Dice class, it should have a private dice face value, a no-args constructor that set the face value to 1, a constructor that can set the dice value, a getter to return the current value, a roll method to return a random face value. Write a test class that will use the above Dice class, generate 2 instance dice object and roll them, when their values are the same, print a message "You win!". Otherwise, showing "you lose" and ask user whether to continue, if "Yes", continue the game, otherwise exit.
Create a standard Dice class, it should have a private dice face value, a no-args constructor that set the face value to 1, a constructor that can set the dice value, a getter to return the current value, a roll method to return a random face value. Write a test class that will use the above Dice class, generate 2 instance dice object and roll them, when their values are the same, print a message "You win!". Otherwise, showing "you lose" and ask user whether to continue, if "Yes", continue the game, otherwise exit.
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Using Java, please follow the detailed instructions:
![Create a standard Dice class, it should have a private dice face value, a no-args constructor that set the face
value to 1, a constructor that can set the dice value, a getter to return the current value, a roll method to
return a random face value.
Write a test class that will use the above Dice class, generate 2 instance dice object and roll them, when
their values are the same, print a message "You win!”. Otherwise, showing "you lose" and ask user
whether to continue, if “Yes”, continue the game, otherwise exit.](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F389e3e4c-bcee-495d-ba87-bcfe62975ffa%2F9be75843-7e13-43d1-b519-21438b792cd2%2Fr1n3h7m_processed.png&w=3840&q=75)
Transcribed Image Text:Create a standard Dice class, it should have a private dice face value, a no-args constructor that set the face
value to 1, a constructor that can set the dice value, a getter to return the current value, a roll method to
return a random face value.
Write a test class that will use the above Dice class, generate 2 instance dice object and roll them, when
their values are the same, print a message "You win!”. Otherwise, showing "you lose" and ask user
whether to continue, if “Yes”, continue the game, otherwise exit.
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