Create a program that simulates a parking lot consisting of two alleys Alley A and Alley B, each of which is wide enough for only one car and closed at one end. (See illustration below) Alley A is the primary parking location while alley B is used only as a place to move cars out of the way when retrieving a car parked in the middle of Alley A. Program execution starts with both alleys empty. Assume that both alleys can contain at most max cars. Alley A Alley B The actions to be performed are the following: To park a car, the program accepts the license plate number of the car and parks the car in Alley A, if alley A is not full. If alley A is already full, the car has to be turned away. To retrieve a car, the program asks for the license plate number of the car to be retrieved. Then each car in Alley A has to be move to alley B until it finds the desired car (and removes it from alley A). All cars that were temporarily placed in alley B are move back to alley A. ID] isplay cars parked in Alley A. (P]| ark a car. [R] etrieve a car. (Q) uit the program [D] isplay cars parked in Alley A. [P| ark a car. IR] etrieve a car. [Q) uit the program What would you like to do? D Number of cars remaining in alley A: 5 License plate numbers of cars in alley A: What would you like to do? R Enter license plate number: BND 007 Thank you, NLV 123 Jopen end] MML 114 LIK 019 BND 007 UMR 941 [closed end] [D] isplay cars parked in Alley A. [P] ark a car. [R] etrieve a car. (Q) uit the program What would you like to do? P Enter license plate number: MXB 877 Alley A is already full. Sorry.
Create a program that simulates a parking lot consisting of two alleys Alley A and Alley B, each of which is wide enough for only one car and closed at one end. (See illustration below) Alley A is the primary parking location while alley B is used only as a place to move cars out of the way when retrieving a car parked in the middle of Alley A. Program execution starts with both alleys empty. Assume that both alleys can contain at most max cars. Alley A Alley B The actions to be performed are the following: To park a car, the program accepts the license plate number of the car and parks the car in Alley A, if alley A is not full. If alley A is already full, the car has to be turned away. To retrieve a car, the program asks for the license plate number of the car to be retrieved. Then each car in Alley A has to be move to alley B until it finds the desired car (and removes it from alley A). All cars that were temporarily placed in alley B are move back to alley A. ID] isplay cars parked in Alley A. (P]| ark a car. [R] etrieve a car. (Q) uit the program [D] isplay cars parked in Alley A. [P| ark a car. IR] etrieve a car. [Q) uit the program What would you like to do? D Number of cars remaining in alley A: 5 License plate numbers of cars in alley A: What would you like to do? R Enter license plate number: BND 007 Thank you, NLV 123 Jopen end] MML 114 LIK 019 BND 007 UMR 941 [closed end] [D] isplay cars parked in Alley A. [P] ark a car. [R] etrieve a car. (Q) uit the program What would you like to do? P Enter license plate number: MXB 877 Alley A is already full. Sorry.
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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