Create a program that: 1. Implement a class called Address. 2. The class will store a street address, a city, a state, and a postal code in private attributes. 3. The class must have a constructor that takes the four items in requirement number 2 as arguments. 4. Create a getter and a setter method for each of the values. 5. In the main part of the program, create two instances of the Address class (make up some address values) 6. Print the address values for each object (using the getter methods) 7. Change one of the values in each object and then print the address values for each object again.
Create a program that: 1. Implement a class called Address. 2. The class will store a street address, a city, a state, and a postal code in private attributes. 3. The class must have a constructor that takes the four items in requirement number 2 as arguments. 4. Create a getter and a setter method for each of the values. 5. In the main part of the program, create two instances of the Address class (make up some address values) 6. Print the address values for each object (using the getter methods) 7. Change one of the values in each object and then print the address values for each object again.
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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