Create a "Magic 8 Ball" Java program with a GUI using JavaFX. Minimum requirements: Use at least one layout pane to organize and contain nodes (e.g. Pane, Stack Pane, Flow Pane, Grid Pane, Border Pane, HBox, VBox) Use at least two graphics elements (e.g. shapes or images). Make some of your shapes filled and others unfilled. Both shapes must be different. Use at least three JavaFX User Interface (UI) controls (e.g. Label, Button, Check Box, Test Field, Text Area, Combo Box, List View, Scroll Bar, Slider. At least two of the three must be different. Use at least two common “set” properties or methods for nodes (e.g. setTitle (for Stage), setFill or setFont (for Text), setValue (for ComboBox) Use at least two common “get” properties or methods for nodes (e.g. getValue (for ComboBox), getText (for TextField)) Handle at least one user generated event (e.g. button click, mouse click, etc.)
C.
Create a "Magic 8 Ball" Java
Minimum requirements:
Use at least one layout pane to organize and contain nodes (e.g. Pane, Stack Pane, Flow Pane, Grid Pane, Border Pane, HBox, VBox)
Use at least two graphics elements (e.g. shapes or images). Make some of your shapes filled and others unfilled. Both shapes must be different.
Use at least three JavaFX User Interface (UI) controls (e.g. Label, Button, Check Box, Test Field, Text Area, Combo Box, List View, Scroll Bar, Slider. At least two of the three must be different.
Use at least two common “set” properties or methods for nodes (e.g. setTitle (for Stage), setFill or setFont (for Text), setValue (for ComboBox)
Use at least two common “get” properties or methods for nodes (e.g. getValue (for ComboBox), getText (for TextField))
Handle at least one user generated event (e.g. button click, mouse click, etc.)
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