Create a class called Player that has the following attributes: Player Player() Player(Health, Intelligence, Dexterity, Strength, Stamina) getHealth() - Integer setHealth(Integer) - Void getIntelligence() - Integer setIntelligence(Integer) - Void getDexterity() - Integer setDexterity(Integer) - Void getStrength()- Integer setStrength(Integer) - Void getStamina() - Integer setStamina(Integer) - Void toString() - String Health - Integer Intelligence - Integer Dexterity - Integer Strength - Integer Stamina - Integer Notes: All attributes should not be allowed to be set below 0.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Create a class called Player that has the following attributes:
Player
Player()
Player(Health, Intelligence, Dexterity, Strength, Stamina)
getHealth() - Integer
setHealth(Integer) - Void
getIntelligence() - Integer
setIntelligence(Integer) - Void
getDexterity() - Integer
setDexterity(Integer) - Void
getStrength()- Integer
setStrength(Integer) - Void
getStamina() - Integer
setStamina(Integer) - Void
toString() - String
Health - Integer
Intelligence - Integer
Dexterity - Integer
Strength - Integer
Stamina - Integer
Notes:
All attributes should not be allowed to be set below 0.
Transcribed Image Text:Create a class called Player that has the following attributes: Player Player() Player(Health, Intelligence, Dexterity, Strength, Stamina) getHealth() - Integer setHealth(Integer) - Void getIntelligence() - Integer setIntelligence(Integer) - Void getDexterity() - Integer setDexterity(Integer) - Void getStrength()- Integer setStrength(Integer) - Void getStamina() - Integer setStamina(Integer) - Void toString() - String Health - Integer Intelligence - Integer Dexterity - Integer Strength - Integer Stamina - Integer Notes: All attributes should not be allowed to be set below 0.
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