(CPROGRAMMING ONLY) 6. Red String by CodeChum Admin For the Japanese, who know so much and intuit more, human relations are predestined by a red string that the gods tie to the pinky fingers of those who find each other in life. Legend has it that the two people connected by this thread will have an important story, regardless of the time, place or circumstances. The red string might get tangled, contracted or stretched, as surely often happens, but it can never break. A red string is basically like a connection. And in programming, a connection from one variable to another can be simulated by a pointer. Let's do that! Instructions: In the code editor, you are provided with an initial code where a constant variable is declared. Your only task is to assign the address of this variable to the first pointer found at line 9. Output My destiny = 11
(CPROGRAMMING ONLY)
6. Red String
by CodeChum Admin
For the Japanese, who know so much and intuit more, human relations are predestined by a red string that the gods tie to the pinky fingers of those who find each other in life. Legend has it that the two people connected by this thread will have an important story, regardless of the time, place or circumstances. The red string might get tangled, contracted or stretched, as surely often happens, but it can never break.
A red string is basically like a connection. And in programming, a connection from one variable to another can be simulated by a pointer. Let's do that!
Instructions:
In the code editor, you are provided with an initial code where a constant variable is declared.
Your only task is to assign the address of this variable to the first pointer found at line 9.
Output
My destiny = 11
![main.c
< > +c
1. In the code editor, you are
provided with an initial code
1 #include<stdio.h>
where a constant variable is
3 - int main(void) {
declared.
4.
int destiny
22;
2. Your only task is to assign the
address of this variable to the first
int *ptr1, *ptr2, *ptr3;
pointer found at line 9.
7
// TODO: Fill in the blank
ptr1
ptr2
ptr3
8
9.
ptr1;
ptr2;
10
Output
11
%3D
12
13
printf("My destiny
= %d", *ptr3);
My destiny = 11
14
15
return 0;
16 }](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2Fd46b6080-59ac-43dd-a083-17cb326bb723%2F292779fa-db34-41d9-b0eb-e2c6d3c87988%2Ficvafl_processed.jpeg&w=3840&q=75)
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