Convert this code to python.
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A: Summary: - Hence we got the output.
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Convert this code to python.
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- #include <iostream> #include "ContactNode.h" int main() { ContactNode* contactList = new ContactNode(); ContactNode* currNode; std::string name, phoneNum; int i = 1; while (i <= 3) { std::cout << "Person " << i++ << std::endl; std::cout << "Enter name:" << std::endl; getline(std::cin, name); std::cout << "Enter phone number:" << std::endl; std::cin >> phoneNum; std::cin.ignore(); contactList->InsertAfter(new ContactNode(name, phoneNum)); std::cout << "You entered: " << name << ", " << phoneNum << std::endl << std::endl; } currNode = contactList; std::cout << "CONTACT LIST" << std::endl; while (contactList != nullptr) { currNode->PrintContactNode(); currNode = currNode->GetNext(); } delete contactList, currNode; } // ContactNode.h #ifndef CONTACTNODE_H #define CONTACTNODE_H #include <string> class ContactNode { public: ContactNode(std::string…#include <bits/stdc++.h>#include<unordered_map>#include <string> using namespace std; struct Student{string firstName;string lastName;string studentId;double gpa;}; class MyClass{public:unordered_map<string, int>classHoursInfo;vector<Student> students;unordered_map<string, int> creditValue = {{"A", 4}, {"B", 3}, {"C", 2}, {"D", 1}, {"F", 0}}; void readStudentData(string filepath){cout << "reading student data \n";ifstream inpStream(filepath);string text;string tmp[4];while (getline (inpStream, text)) {string str = "", prevKey = ""; int j= 0;unordered_map<string, int> curStudentClassInfo;for(int i=0; i<text.length(); i++){if(isspace(text[i])){if(j>3){if(prevKey.length()==0){curStudentClassInfo[str] = 0;prevKey = str;str.clear();}else{curStudentClassInfo[prevKey] = creditValue[str];prevKey = "";str.clear();}}else{tmp[j++] = str;str.clear();}}else{str = str+text[i];}}if(str.length() != 0){curStudentClassInfo[prevKey] =…C++ Program #include <iostream>#include <cstdlib>#include <ctime>using namespace std; int getData() { return (rand() % 100);} class Node {public: int data; Node* next;}; class LinkedList{public: LinkedList() { // constructor head = NULL; } ~LinkedList() {}; // destructor void addNode(int val); void addNodeSorted(int val); void displayWithCount(); int size(); void deleteAllNodes(); bool exists(int val);private: Node* head;}; // function to check data exist in a listbool LinkedList::exists(int val){ if (head == NULL) { return false; } else { Node* temp = head; while (temp != NULL) { if(temp->data == val){ return true; } temp = temp->next; } } return false;} // function to delete all data in a listvoid LinkedList::deleteAllNodes(){ if (head == NULL) { cout << "List is empty, No need to delete…
- I have my code main.cc #include#include#include#include#include#include using namespace std; struct Point { double xCoor = 0; double yCoor = 0; bool isSolid;}; /* === Operation 1 - Print the map data === */class Rectangle { Point corner1, corner2; bool isSolid; public: Rectangle() { Point p1, p2; corner1 = p1; corner2 = p2; isSolid = false; } Rectangle(bool isSolid, Point p1, Point p2) { corner1 = p1; corner2 = p2; this->isSolid = isSolid; } void PrintData() { std::cout << "Corner1: (" << corner1.xCoor << ", " << corner1.yCoor << ")\n" "Corner2: (" << corner2.xCoor << ", " << corner2.yCoor << ")\n";if(corner1.isSolid and corner2.isSolid){cout<< "This rectangle is solid \n";}else{cout<< "This rectangle is not solid \n"; void ReadReactangles(string fileName) { int const MIN_ARGS = 5,IS_SOLID = 0, COOR1 = 1,…//impl.h#include <string>#include <stack>#include <iostream>using namespace std;class VideoGame{public:string title, genre, publisher;int year;VideoGame(string t, string p, string g, int y){set_title(t);set_genre(g);set_publisher(p);set_year(y);}void set_title(string t){title = t;}void set_genre(string g){genre = g;}void set_publisher(string p){publisher = p;}void set_year(int y){year = y;}string get_publisher(){return publisher;}string get_title(){return title;}string get_genre(){return genre;}int get_year(){return year;}};//impl.cpp#include "impl.h"void createstack(stack <VideoGame> s){while (!s.empty()){VideoGame v = s.top();cout << "TITLE : " << v.get_title() << endl;cout << "YEAR : " << v.get_year() << endl;cout << "GENRE : " << v.get_genre() << endl;cout << "PUBLISHER : " << v.get_publisher() << endl;cout << '\n';cout << "------------------------" <<…#include <stdio.h>#include <stdlib.h>#include <time.h> struct treeNode { struct treeNode *leftPtr; int data; struct treeNode *rightPtr;}; typedef struct treeNode TreeNode;typedef TreeNode *TreeNodePtr; void insertNode(TreeNodePtr *treePtr, int value);void inOrder(TreeNodePtr treePtr);void preOrder(TreeNodePtr treePtr);void postOrder(TreeNodePtr treePtr); int main(void) { TreeNodePtr rootPtr = NULL; srand(time(NULL)); puts("The numbers being placed in the tree are:"); for (unsigned int i = 1; i <= 10; ++i) { int item = rand() % 15; printf("%3d", item); insertNode(&rootPtr, item); } puts("\n\nThe preOrder traversal is: "); preOrder(rootPtr); puts("\n\nThe inOrder traversal is: "); inOrder(rootPtr); puts("\n\nThe postOrder traversal is: "); postOrder(rootPtr);} void insertNode(TreeNodePtr *treePtr, int value) { if (*treePtr == NULL) { *treePtr = malloc(sizeof(TreeNode)); if (*treePtr != NULL) { (*treePtr)->data = value;…
- #include <stdio.h>#include <stdlib.h>#include <time.h> struct treeNode { struct treeNode* leftPtr; int data; struct treeNode* rightPtr;}; typedef struct treeNode TreeNode;typedef TreeNode* TreeNodePtr; void insertNode(TreeNodePtr* treePtr, int value);void inOrder(TreeNodePtr treePtr);void preOrder(TreeNodePtr treePtr);void postOrder(TreeNodePtr treePtr); int main(void) { TreeNodePtr rootPtr = NULL; srand(time(NULL)); puts("The numbers being placed in the tree are:"); for (unsigned int i = 1; i <= 10; ++i) { int item = rand() % 15; printf("%3d", item); insertNode(&rootPtr, item); } puts("\n\nThe preOrder traversal is: "); preOrder(rootPtr); puts("\n\nThe inOrder traversal is: "); inOrder(rootPtr); puts("\n\nThe postOrder traversal is: "); postOrder(rootPtr);} void insertNode(TreeNodePtr* treePtr, int value) { if (*treePtr == NULL) { *treePtr = malloc(sizeof(TreeNode)); if…C++ Code /////// #include <iostream> class BTNode {public:int item;BTNode *left;BTNode *right;BTNode(int i, BTNode *l=nullptr, BTNode *r=nullptr):item(i),left(l),right(r){}}; BTNode *root = nullptr; void insert(int i) {//implement code here} int main(){insert (5);insert (10);insert (1);if (root){std::cout << "root = " << root->item << std::endl;if (root->left)std::cout << "root->left = " << root->left->item << std::endl;if (root->right)std::cout << "root->right = " << root->right->item << std::endl;}return 0;}Check 1 ALLLEURE #include #include using namespace std; void PrintSize(vector numsList) { cout intList (2); PrintSize(intList); cin >> currval; while (currVal >= 0) { } Type the program's output intList.push_back(currval); cin >> currval; PrintSize(intList); intList.clear(); PrintSize(intList); return 0; CS Scanned with Calin canner Janviantars Input 12345-1 Output Feedback? 口口。
- int tab[5]; for(int i = 4;i>=0;i--) { tab[i] = 4 - i; cout<<tab[i]<<" "; } 4 3 2 0 1 0 1 2 4 4 0 1 2 3 4 1 1 2 2 3Data structure & Algorithum java program 1) Add a constructor to the class "AList" that creates a list from a given array of objects.2) Add a method "getPosition" to the "AList" class that returns the position of a given object in the list. The header of the method is as follows : public int getPosition(T anObject)3) Write a program that thoroughly tests all the methods in the class "AList".4) Include comments to all source code.function performTask () { var valuel; valuel - document.getElementById ("FirstBox").value; if (valuel == "Yes") { document.getElementById ("paragraphl").innerHTML = "Agreed"; ) else if (valuel =- "No") { document.getElementById ("paragraphl").innerHTML = "Sorry"; ) else ( alert ("Error") Describe the purpose of the following JavaScript statements from the function performTask (). i. alert("Error"), ii. value1 = document.getElementByld("FirstBox").value; iii. document.getElementByld("paragraph1").innerHTML = "Agreed";