Consider the game tree in Figure 4: a) Find the best move for the MAX player using Minimax. b) 4. Find the best move for the MAX player using Alpha-beta pruning. Show the value of a and ß for each node MAX and MIN. МAХ B D

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
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Consider the game tree in Figure 4:
a)
Find the best move for the MAX player using Minimax.
Find the best move for the MAX player using Alpha-beta pruning. Show the
b)
value of a and ß for each node MAX and MIN.
4.
МAX
Figure 4: Game tree
Transcribed Image Text:Consider the game tree in Figure 4: a) Find the best move for the MAX player using Minimax. Find the best move for the MAX player using Alpha-beta pruning. Show the b) value of a and ß for each node MAX and MIN. 4. МAX Figure 4: Game tree
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