Computer Graphical Displays shows the mouse cursor, icons, images, and even 3D mo This is because Oa in a liquid crystal display, the actual cells of the screen move beneath the glass O b.the screen is refreshed, like a cartoon animation, updating faster than the huma OC each object on the screen is connected to a different core on the main processo Od each object on the screen is connected to a file on the hard drive. Oe. None of the above QUESTION 9 Coordinate systems in Computer Graphical displays O always start on the lower, left-hand corner always start on the lower, right-hand corner
Computer Graphical Displays shows the mouse cursor, icons, images, and even 3D mo This is because Oa in a liquid crystal display, the actual cells of the screen move beneath the glass O b.the screen is refreshed, like a cartoon animation, updating faster than the huma OC each object on the screen is connected to a different core on the main processo Od each object on the screen is connected to a file on the hard drive. Oe. None of the above QUESTION 9 Coordinate systems in Computer Graphical displays O always start on the lower, left-hand corner always start on the lower, right-hand corner
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Question
answer for question 9 please

Transcribed Image Text:QUESTION 8
Computer Graphical Displays shows the mouse cursor, icons, images, and even 3D models moe across the screen.
This is because
O a. in a liquid crystal display, the actual cells of the screen move beneath the glass
O D. the screen is refreshed, like a cartoon animation, updating faster than the human eye can see.
OC each object on the screen is connected to a different core on the main processor chip
O U each object on the screen is connected to a file on the hard drive.
O e. None of the above
QUESTION 9
Coordinate systems in Computer Graphical displays
Oa.
always start on the lower, left-hand corner
Ob.
always start on the lower, right-hand corner
Oc.
always start in the middle, on the right-hand side
Od.
always start in the middle, on the left-hand side
O e. None of the above
QUESTION 10
In GUI systems, object-oriented polymorphism is needed because all the controls on the screen descend from
that communicates through the event manager of the system
Oa.
a file
O b.
parent class with callback properties
OC.
a parent class with private member functions
O d. a child class with private member functions
O e. None of the above
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