Lab Manual 223CCS-3 Advanced Object Oriented Programming Laboratory 11 Networking and threads Cont... Objective: Creation of a chat application using networking and threads. Activity Outcomes: This lab teaches you the following topics: Combining two concepts, Threads and Networking, in one java application Lab Activities: Based on the previous lab on networking, write a program corresponding to a chat application where a server and a client will communicate through a TCP connection. Note that in a chatting application, every side of the connection can send messages at any time and the other side will receive and display it. To do this, we need two thread classes, one for writing in the socket and the other for reading from it. These two threads will be executed together by both the client and the server. Thus, you have to develop the following classes: Two thread classes. The first one, called SenderThread, will be used to send messages to the other side through a socket infinitely (use an infinite loop). The second one, called ReceiverThread, will read any message coming from the other side through a socket infinitely also (use an infinite loop). A server class that, when a connection with a client is established, it creates a SenderThread and a ReceiverThread objects and starts them in order to begin chatting with the client. A client class that, once it is connected to the server, it also creates a SenderThread and a ReceiverThread objects and starts them in order to begin chatting with the server. Example of execution: Client output: Server output: General Output General Output hello client hello client how are you? Hi server how are you? Hi server fine thank you and you? fine fine thank you and you? fine
Lab Manual 223CCS-3 Advanced Object Oriented Programming Laboratory 11 Networking and threads Cont... Objective: Creation of a chat application using networking and threads. Activity Outcomes: This lab teaches you the following topics: Combining two concepts, Threads and Networking, in one java application Lab Activities: Based on the previous lab on networking, write a program corresponding to a chat application where a server and a client will communicate through a TCP connection. Note that in a chatting application, every side of the connection can send messages at any time and the other side will receive and display it. To do this, we need two thread classes, one for writing in the socket and the other for reading from it. These two threads will be executed together by both the client and the server. Thus, you have to develop the following classes: Two thread classes. The first one, called SenderThread, will be used to send messages to the other side through a socket infinitely (use an infinite loop). The second one, called ReceiverThread, will read any message coming from the other side through a socket infinitely also (use an infinite loop). A server class that, when a connection with a client is established, it creates a SenderThread and a ReceiverThread objects and starts them in order to begin chatting with the client. A client class that, once it is connected to the server, it also creates a SenderThread and a ReceiverThread objects and starts them in order to begin chatting with the server. Example of execution: Client output: Server output: General Output General Output hello client hello client how are you? Hi server how are you? Hi server fine thank you and you? fine fine thank you and you? fine
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Transcribed Image Text:Lab Manual
223CCS-3 Advanced Object Oriented Programming
Laboratory 11
Networking and threads Cont...
Objective:
Creation of a chat application using networking and threads.
Activity Outcomes:
This lab teaches you the following topics:
Combining two concepts, Threads and Networking, in one java application
Lab Activities:
Based on the previous lab on networking, write a program corresponding to a chat application
where a server and a client will communicate through a TCP connection.
Note that in a chatting application, every side of the connection can send messages at any time and
the other side will receive and display it. To do this, we need two thread classes, one for writing in
the socket and the other for reading from it. These two threads will be executed together by both
the client and the server.
Thus, you have to develop the following classes:
Two thread classes. The first one, called SenderThread, will be used to send messages to
the other side through a socket infinitely (use an infinite loop). The second one, called
ReceiverThread, will read any message coming from the other side through a socket
infinitely also (use an infinite loop).
A server class that, when a connection with a client is established, it creates a
SenderThread and a ReceiverThread objects and starts them in order to begin chatting with
the client.
A client class that, once it is connected to the server, it also creates a SenderThread and a
ReceiverThread objects and starts them in order to begin chatting with the server.
Example of execution:
Client output:
Server output:
General Output
General Output
hello client
hello client
how are you?
Hi server
how are you?
Hi server
fine thank you
and you?
fine
fine thank you
and you?
fine
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